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Pigman: "Hey, Blacksmith." Blacksmith: "Yes?" PG: "My bird friend died due to a bow with too tight of a string, too fast molded, and poorly put together arrows. Do you know what that means?" BS: "That means I'm not going to get my upgrade scroll! Nooo!" PG: "Nooooo.... It means were going to sue you." BS: " Oh sh*t....."
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Wow, I really enjoy this game. I wish I could give 6 stars. I have played time management games before and thought they were fun, but I would eventually get bored as I found no thrill in making bugers, tacos, or what have you. This game adds an interesting facet to time management games by having you build medieval weapons. In addition to that you get to see the fruits of labor in battle, instead of just giving some customer food stuffs to digest. Simply put this game is awesome.
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I can't go back and do a previous level? it just autosaves and **** you, your fault you were stingy on metals and missed an epic weapon? Even though there's no way to know how strong the enemies will be? 5/5, but I think I need to quit or take a break now, because I missed an epic weapon on day 18.
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Love the game. Finally i can get rid of checking outside every so often for a new customer, when i know now when they arrive, AND i'm not deducted points for keeping em watiting. That and making weapons? I thank you. 6/5
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The mechanic of collecting stuff off the ground is annoying, and I don't see how i adds anything to the game. Everything other than that is pretty much brilliant.
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Here's a question, why do I have to drop the handle parts on? Wouldn't it make so much more sense to places them on like any sane person would do?
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So, I beat the boss at the same moment my last guy's weapon broke and I couldn't collect the treasure. I think I should be able to loot the chest if I kill the boss.
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As far as I am concerned, there are plenty of Papa's whatever-arias, so forget about those and focus on making more games like this.
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Great game, I've played it twice already, so kudos to content. One complaint, when you finish the weapon and you see how well you did (percentages), this screen lingers wayy too long. As soon as the weapon is finished I'm ready to move on, not stare at farm animals marveling at the product for like 7 seconds. Fix this please. Thanks. : )
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(1) In love with princess.
(2) Semi-Famous wizard of no small power.
(3) KIDNAP HER!
(4) ???
(5) Get tar beaten out of by Anthro donkey.
GENIUS!
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While I do love the Papa's games, I think I actually prefer this one because it feels a lot less repetitive and it's really fun playing with the things you make afterwards. Nice one Flipline, it's AWESOME.
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keep making more of these theyr'e awesome and i feel like you haz more pourpos cuz your fighting monster things , with the foosd ones is just day , after day , after DAY .
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One thing that annoys me on every Papa's games it is the evolution of the game is too much slow. You have to pass 3 or four days doing the same thing to receive a new to the gameplay. And I don't know if it's random or not, but it is ridiculous to fight 4 fire monsters out of five on the day that you receive the mace, for example. Because then, 4 of your 6 adventures are mace-wielders, and maces has only water advantage. 3/5 because of these things. Besides these, it's a good game.
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They could make a better shop system, because its annoying if you need 1 grip that you dont have for an epic weapon and the shop doesent have it
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This game is actually really addicting. It definitely beats the other pap games because you actually see what happens after making the weapons.