If you're losing your progress, something on your computer is deleting your saved games. Make sure none of your browsers are set to delete cookies (especially when closing), even if it's not the same browser you use to play the game. This is the main reason why saved games get deleted, really frustrating that browsers are set up this way now!
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It would be nice if Save actually worked! Also, I cannot get pike hammering above 84%. Where are you supposed to hit? The HELP isn't much help for this.
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Something seems to be a bit screwed for trident hammering. Ive been doing and scrapping them over and over again trying to get the hammering right, and i cant get it to work right. Do i have to hit that exact same pixel or something? :(
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I keep forgetting to make weapons, 'cause I'm having too much fun making Jacksmith look all over the place on the main screen :D
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Nicely done. Sadly, the sagegame seems to get lost after some time. Still epic though. :)
Some Ideas:
in addition to the limited stock of the shop, enabling an option to order specific items for the next round would be nice. Because epic weapons are so much fun.
Instead of only placing, a reaction minigame (hitting the pin with the right amount of time) might be a nice addendum.
Forging Bows seems far fetched.
A higher difficulty level with maybe more complex and time relevant tasks (tempering, hardening) and some ahead planing (drying wood) might seem nice - but also could stop the gameflow - would be great in a simulation though.
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The great thing is that your enemies don't even need to be on screen, and you can still attack them with cannonballs while your knights are running to beat them up. <3 this game!
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Even With the Update, The axe pieces keep glitching to the opposite sides of the table, and/or going on one side.
Thanks.
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The randomization really needs to be improved. I have SO MANY GUARDS because I never get swordsmen anymore. One day, I got three - and built them each an epic weapon. Good damn day.
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There are something weird in this game: the in flame, orange enemies, that are supposed to be fire elemental, are weak to... fire. The ice enemies, are weak to... ice. The fire should be weak versus water, the ice weak versus fire, etc. Would make more sense
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recently, i haven't been able to beat a whole chain of monsters, leaving me with only 5 epic recipes... so i haven't been able to craft better equipment for my animals (??) to beat monsters, so how about giving one epic recipe for each day, and 2-3 recipes if the player beats a whole chain of monsters?
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customer: why isnt the handle perfectly alined
Me: I'm sorry I have to hold the handle a certain istance from the stick and drop it.
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thank god there is no lame "shop decoration" that really felt like a cheap gimmick. Being able to watch your people use your items is so much more satisfying. Also this is a nice change from food.
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my only gripe is that later in the game when you're exclusively using gold and crystal weapons, the other epic weapons made of lesser materials tend to break easily, I mean shouldn't EPIC weapons be more durable than their composite materials? They're EPIC after all
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Does this game take place in the far, far future when all humanity (including Papa) is long dead, and the animals have either grown sentient or mutated into horrendous beasts of fire and ice? Yet Papa's unique creation method remains in tact, eons after man has faded from memory.
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I ca'nt tell how much i love this game.I find it perfect in almost everything expect for the difficult to craft the right epic weapon at the right time.It's quite frustrating
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The battle portion gets old, and I find myself wishing I could just forge the whole time. There should be an option where you can turn off battles. Just give me the stuff the enemies would drop, I don't want to pick it up myself :P
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I find i use bad materials for shields just because of all the materials they take to make, sixteen of a mineral is a lot/
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VERY interesting game. 4/5 instantly. wht would give it 5 is..as others have said, a reason to level. yes there is being able to see all the weapons you can create and all the combo's you can do, but it needs perks! like, i dunno... 2 skill trees. one for speed, the other for quality. on the speed section yo can have the green area increased and more time bonuses. on the quality you can lower the cost of ores and impove stats like durability or strength. things like this would make it more personalized for the player and more ineresting.
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What I really like about this game is the fact that the time only counts for a bonus, so I can take my time making the best weapons and feeling like god of the craft!