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Why can't I load my backup file I have saved TO MY COMPUTER from armorgames to Kong? Now I have to replay the whole game to get the future achievos... Dropped ball on that one...
It's tricky on Kong because of the achievements -- we turned off the backup system for Kong so people can't easily cheat on badges by sharing their backup files.
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So I'll give you 200 of these little green rupee things you can get from stabbing plants, and you can give me 20 pounds of gold. Sounds like a fair trade.
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@JotarkKa: Disguised, eh? That massive Papa Louie's Logo when you load it up is an interesting choice for a disguise. Idiot. It's not a secret that this is another in a successful line of time management games. The only reason this game is NOT named Papa's Weaponeria is because nobody wants smithed weapons in the modern world. It needed a different setting, so it got some new characters and a new name, too.
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I only have one problem with this game. I don't feel like I earned the badges. The hard badges are not hard at all, infact they only require an investment of time. Perhaps an Impossible badge should at the very least, be added. 60 pts for never failing a trail and hence getting every weapon design.
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Good thing the game isntt called Backsmith. Those 2 Big letters would mean a whole new thing then just emphasizing...
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Great game, but I wish there was an item magnet during battle phases. I find it too easy for items to get hidden behind my attackers and the different UI elements at the bottom left of the screen. 4.7/5
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Hmm still cannot sem to play this game. Not sure whats going on. I see the whole story script then when I finally get past the intro and it seems to satart I get a blank grey screen . Any ideas?
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8 hours of playtime later... Totally worth it! Still, as awesome as it is, if you were to expand further on this, it'd be perfect.
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Evershade forest takes about 3 hours of almost perfect playing (killing all monsters almost every time). I think finishing the game takes about 6 hours, probably more since leveling up takes longer as you go on.
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I dont know what you did to the painting system after one of your updates, but before we got too much paint, and now I never seem to have enough.
As long as you're dragging to apply the paint like in the tutorial, it's the same amount of paint -- you do get penalized for doing a bunch of single clicks now though.
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officially my number one favorite game i have always wanted to play a game where you forge swords and what not and here it is wouldnt mind a sequel as others have said and who knows maybe instead of swords itll be guns
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@Keaten: 0%? if you hammer each part of the blade you should be getting more than that. Just run along the edges. good/great appear to make no difference for end score (although may give more damage)
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This is a good game - but the main problem I have with this, and the other papa games as well, is that they're too long and tedious. Even when I do well, each day I make less and less progress. Assuming this trend continues, I could play this game constantly and not finish until next week.
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If anyone could explain to me the hammering skill because no matter what i get 0% everytime, i dont know where to click for it to be a good hammer, thanks
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Anyone have any idea how far in Evershade Forest is? I'm halfway across the dunes now and I feel like I've been playing forever
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cool game. Love the fact that you have complete modifaction choices VS having to do as the "customer" wants. also like the strategy aspect of adding parts to weapons makes it interesting. 5/5 loved it and would love o see a sequel
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My solution to get a 100% percent construction to axes is make the axes' flat edges that are being attached to the middle part vertically straight when placing it horizontally to the middle part.
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For those of you unaware, your level/experience is synonymous with your progress. In other words, the more enemies you kill, the more experience you gain, and the further you travel in a day.