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@XiphiasGladius Thanks for saying it was a platformer! I came to the comments with "ugh, these games. ok, whats the fastest way I can do this challenge..." THEN I saw yours and the clouds parted!
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I saw that it was a Papa game, and thought to myself, "Well, that's why you can skip two challenges a week and still get the Gold Kongpanion." Nothing against the Papa's Pizzaria genre of game, but it's not my cup of tea.
But.. wait! No! It's actually a fun platformer! Hooray! I actually LIKE this one!
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Level 9 should not deserve hard badge but annoying af badge. Every level has checkpoints. Except level 9, where if you die you don't start from the beginning of the level, but you have to WASTE TIME starting from the menu, entering the level and seeing the initial cutscene.
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THIS type of Papa game is good. The idea of running restaurants is good for one game, but having 9 of them (Pastaria, Pizzeria, Pancakeria, Burgeria, Freezeria, Wingeria, Taco Mia!, Hot Doggeria, and Cupcakeria) was overdoing it. Just see other games made by this developer above the comments section and see for yourselves how many there are.
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Easy badge takes less than 10 minutes to complete. Get two from stage 1 (They're in nearly the same spot, turn left and go down at the end for the second one), then run stages 2 and 3 to get 1 from each.
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This game relies too heavily on repeating levels over and over to make its fun. From badges to abilities, it continues to squeeze all the time out of your hands. After 20 stars, I really need a character with all the abilities and less of the badges that require specific characters.
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This has a the makings of a great game, but there is a huge annoyance. Why is it that if I fall off the bottom of the screen, I go back to the map? Yes, when I select the level again, I do go back to the last save point, but it takes a while each time, and I have to go through a few screens (including the loading). THIS IS SO ANNOYING!!!
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Couple issues. One, why do I need to exit the level whenever I save someone? What if I want to further complete the level? And two, there are a lot of pit deaths where I have no way of knowing that I'm about to jump into a pit until it's too late. Other than that it's a pretty good game, I like that you include what skills are needed for each challenge.
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Rolled my eyes when I saw another Papa game for weekly Kongpanion. But, pleasantly surprised this game is an entirely different genre LOL.
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How is crawling a special skill? You're telling me in this world you have to be a certain type of person to be able to crawl?????
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Guys u know the 5th level u have to get x2 for rescueing kingsley but u can use the glider for that
just jump highest and use the glider u will get there u just need some tries I thought there would be a burgur
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very pleased with this, i just found it and assumed it was a time mgmnt game *its in the pappa name,not my fault) love these, cant wait to check out the rest :)
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The game gets repetitive fast but still are much better than those shiteria series. The levels (except the first and the sixth one) are actually well-designed and the enemies are somewhat funny and memorable despite their simple behavior.
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what?!some1 traped papa and u wants me to rescue him?HELL NO ! I ain't doing it even for a badge that worths 1000 points let him rot in hell I say preferable with some torture, and then I can come and grade the tortures.
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This started as a 4/5 okay platformer. It slowly but surely wore itself down to a weak 2/5 due to aaaabsoluuuutee booredooom. So many enemies just have absolutely pointless delays. Worst of all is the endboss. If i fail the ascend, i have to wait for portal animation, click start level, start at the beginning of the level, walk to the right, mindlessly poke him with no challenge, wait for FOREEEVEER until he finishes laughing and THEN i'm back to actual gameplay. BY THE GODS REALLY ....