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Too bad… when you fall you respawn in the beginning. At least we just could loose a heart and respawn at the beginning of the sublevel. It's pain in the back to restart all.
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For those looking for it, you can change the controls in settings to use WASD or whatever you want instead of arrows.
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My god, those worms falling from the ceiling and starting to chase you in level 4 remind me of Another World... that game still gives me nightmares.
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Honestly I had been avoiding the papa games for a bit. So it is nice to see a bit of change up. I loved the lvl X or as I called it rainbow hippy powers activate. I would change the outfit cost or up the badge rewards a little. After I completely beat the game and got all badges except 5 I still have a long way to go. Nice job overall keep up the good work.
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For those of you having trouble with the last boss, try using Ninjoy (the ninja girl). Her attacks are short ranged (which took some getting used to since I used ranged customers the entire game) but they come out really fast, which allows you to be pretty much invulnerable to his bbq sauce rockets (just stand there facing the rocket and spam Space). This is especially helpful on his third phase when he fires three rockets in a row. Makes him WAY easier to deal with.
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This game is really fun and addicting, but it'd be nice if we can opt out of starting at a checkpoint. There are some points where I've finished the challenge, but died, and want to start the next one without having to finish the level and then restarting
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I was loving this game until I got to levels 7, 8 and 9. They're not hard, they're just annoying. Jumping being so imprecise and once you fall into the pit, you'll have to go all the way back to the checkpoint. I know it may sound like a small issue, but checkpoints should be right BEFORE the pit areas, not right after =/ And waiting for the raddishes and bacons to move is just boring, not hard. I also found some bugs when I went through a wall or floor after being hit. I'd give 5/5 to my experience on the first 6 levels, but the last 3 made me go with a 4/5. Still, great game. Keep it up! =)
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I finished the level while Foodini was holding onto balloons, and they stayed in the same place when Foodini was opening the cage.
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This would get a good score by me, but the control on the character is god awful, especially when you need to do precise jumps.
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On level five, there's someone you're supposed to save with a double jump. It's just barely possible to get there with a glide. It doesn't seem to be possible to get back out.
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Tip for people having trouble getting collectables in later levels: You can't drown in BBQ sauce...just from going off the bottom of the screen.
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Prudence: Don't worry guys I'll stuff these evil tomatoes with these stuffed animals! Surely that's the only way to go!