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Here's a bug: (reqs: 5000$)
Choose to buy a shop
Buy the bus stop
Place the shop
Now you have both! ... Lots of minus money too but I bet it's worth it ...
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got to lv 8 but could not be bothered to do any more. i would like to do the last level or just free play mode to level up everything though
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nice game but kinda easy 3/5 should put in perks/skills like get more cash in start of round and get more ppl to the store's and so on
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News stands are the best of the three options, as everyone who uses one adds $5 to your earnings, and get a bus stop as soon as you have two or three shops
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Not bad. A little repetitive, and it would be nice if you could get better info about what you have out already, but I like it.
HINT: PAY ATTENTION TO HOW LONG PEOPLE STAY IN THE DIFFERENT STORES, AND SEPARATE FAST ONES WITH SLOW ONES AND VICE-VERSA
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I Really like this. You should have it where you could mute JUST music or JUST sound. This seems to really focus on 'location, location, location' Great game!
4/5
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Although this game is addictive, it would be great if you got more cash as you went on, and individual building upgrade paths, like speed and quality. 3/5
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Hmmm, lets see.
I spend 10-20 minutes on a level only to find that my 100% isn't good enough for this game.
Thanks, but no thanks.
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Nice little game. Kinda a throwback Sim City, in some ways. I'd like to see some improvements in the future, maybe allowing deletion of sidewalk fares, or additional buildings to choose from, rather then the set few? :)
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It's okay, but it gets too repetetive. If, as I saw someone mention, you got more starting money eventually, or at least something changed other than just adding more days, it would have been better. 3/5.
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well...I stuck it out to lvl 9..hoping to find some kind of progression or difference of any kind really....mmm nope. I love the twist on the TD game consept...has the roots for an awsome game. Right now however it is a whole lotta sameness. For those of you asking how to get past lvl __....The answer is...exactly the same way you got past the lvl before.
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Pretty hilarious how they depict consumers as a line of ants who throw coins up in the air and aren't happy until all of them are spent.
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Kaptinsmash is right. I was thinking the same, I got bored after finishing level 4 since I was hoping for some skill points or something to get an advantage at the beginning of each level.
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hmm....seems if you select a new shop (while you have the funds for it of course), then upgrade an old shop while the 'ghosts' for the new shop are still up (indicating where you can build whatever new shop you previously selected), you can still build the new shop even if you dont have the cash for it! You're cash just goes negative.
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you got 8 slots for buildings, counting from left to right, I always build a petshop in slot 5 and after the 1st day you have enough for a boutique, I always put a newsstand on the far left after building those 2. after upgrading petshop once I build a bus stop, and I save the 4 slots to the left for Restaurant, Market, furniture and jewlery (in that exact order) the restaurant and market slow down the people and let others pass to shop, and people also take their time in the furniture and jewlery. Now..I always fully uppgrade Pet shop Boutique and Toystore before building anything else. I'm up to level 13 and I haven't had any problems since I figured out this routine at lev 5... Hope this helps. Copied Atlinnminn's because it helps me, copy it if it helps u :D
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if there is a shopping street 2 (and i hope there is) you should be able to play in free play were theres no set date and you just try to get money
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The bonus for getting all money from all customers should increase with each day--at later days a 1000 bonus is insignificant and getting every customer should (presumably) be more difficult.
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i also think you should be able to make multiples of each building and destroy current benches/radio/newstands and such love to see shopping street #2