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This way is much better: Updated "better strategy". This works perfectly fine on all levels. Promise: You buy shops and upgrades always after the waves (except on Day0, of course). Slots: Restaurant, Market, Furniture, Electronic, Jewelry, Boutique, Pet, Toy. Strategy: Day0:Pet&news(Pet), Day1:Bout, Day2:skip, Day3:skip, Day4:Pet2, Day5:skip, Day6:Bout2, Day7:Pet3, Day8:Toy, Day9:Bout3&Bus, Day10:Jewel&news(Jewel)&music(Bout), Day11:skip, Day12:Elec&music(Elec)&news(Furn), Day13:Furn, Day14:skip, Day15:Market, Day16:music(Market)&Jewel2, Day17:Elec2, Day18:Rest, Day19:Furn2, Day20:Jewel3, Day21:skip, Day22:Market2, Day23:Furn3, Day24:Elec3, Day25:skip, Day26:Market3, Day27:Rest2&Rest3, Day28-Day30:anything. Also, if on the last day of a level, you can upgrade the toyshop in the middle of the wave if you want. Keep it alive - copy
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1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 7. Benches and ads - random to slow shoppers. 8. Upgrade toy, boutique and pet to max. 9. Jewelry slot 4. 10. Electric slot 8. 11. Restaurant slot 1. 12. Furniture slot 3. 13. Supermarket slot 2. 14. Upgrade at leisure. 15. Win all levels. KEEP IT ALIVE IT WORKS!!
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I enjoyed clearing all levels, it's a bit too easy but it's funny to see how things change placing a certain shop on the left or on the right. The goal is to reach a sum of money, the % tell how you are close, after display 100% you have to wait some seconds
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1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 7. Benches and ads - random to slow shoppers. 8. Upgrade toy, boutique and pet to max. 9. Jewelry slot 4. 10. Electric slot 8. 11. Restaurant slot 1. 12. Furniture slot 3. 13. Supermarket slot 2. 14. Upgrade at leisure. 15. Win all levels. KEEP IT ALIVE IT WORKS!!
Under rating threshold (hideshow)
This way is much better: Updated "better strategy". This works perfectly fine on all levels. Promise: You buy shops and upgrades always after the waves (except on Day0, of course). Slots: Restaurant, Market, Furniture, Electronic, Jewelry, Boutique, Pet, Toy. Strategy: Day0:Pet&news(Pet), Day1:Bout, Day2:skip, Day3:skip, Day4:Pet2, Day5:skip, Day6:Bout2, Day7:Pet3, Day8:Toy, Day9:Bout3&Bus, Day10:Jewel&news(Jewel)&music(Bout), Day11:skip, Day12:Elec&music(Elec)&news(Furn), Day13:Furn, Day14:skip, Day15:Market, Day16:music(Market)&Jewel2, Day17:Elec2, Day18:Rest, Day19:Furn2, Day20:Jewel3, Day21:skip, Day22:Market2, Day23:Furn3, Day24:Elec3, Day25:skip, Day26:Market3, Day27:Rest2&Rest3, Day28-Day30:anything. Also, if on the last day of a level, you can upgrade the toyshop in the middle of the wave if you want. Keep it alive - copy. IT REALLY WORKS!
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The Bus-Stop button allowed me to push it twice, took 5000 twice. The game is rather. . . repetitive. Needs a bit more variety.
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1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 7. Benches and ads - random to slow shoppers. 8. Upgrade toy, boutique and pet to max. 9. Jewelry slot 4. 10. Electric slot 8. 11. Restaurant slot 1. 12. Furniture slot 3. 13. Supermarket slot 2. 14. Upgrade at leisure. 15. Win all levels. KEEP IT ALIVE IT WORKS!!
Under rating threshold (hideshow)
1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 7. Benches and ads - random to slow shoppers. 8. Upgrade toy, boutique and pet to max. 9. Jewelry slot 4. 10. Electric slot 8. 11. Restaurant slot 1. 12. Furniture slot 3. 13. Supermarket slot 2. 14. Upgrade at leisure. 15. Win all levels. KEEP IT ALIVE IT WORKS!!
Under rating threshold (hideshow)
This way is much better: Updated "better strategy". This works perfectly fine on all levels. Promise: You buy shops and upgrades always after the waves (except on Day0, of course). Slots: Restaurant, Market, Furniture, Electronic, Jewelry, Boutique, Pet, Toy. Strategy: Day0:Pet&news(Pet), Day1:Bout, Day2:skip, Day3:skip, Day4:Pet2, Day5:skip, Day6:Bout2, Day7:Pet3, Day8:Toy, Day9:Bout3&Bus, Day10:Jewel&news(Jewel)&music(Bout), Day11:skip, Day12:Elec&music(Elec)&news(Furn), Day13:Furn, Day14:skip, Day15:Market, Day16:music(Market)&Jewel2, Day17:Elec2, Day18:Rest, Day19:Furn2, Day20:Jewel3, Day21:skip, Day22:Market2, Day23:Furn3, Day24:Elec3, Day25:skip, Day26:Market3, Day27:Rest2&Rest3, Day28-Day30:anything. Also, if on the last day of a level, you can upgrade the toyshop in the middle of the wave if you want. Keep it alive - copy
Under rating threshold (hideshow)
1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 7. Benches and ads - random to slow shoppers. 8. Upgrade toy, boutique and pet to max. 9. Jewelry slot 4. 10. Electric slot 8. 11. Restaurant slot 1. 12. Furniture slot 3. 13. Supermarket slot 2. 14. Upgrade at leisure. 15. Win all levels. KEEP IT ALIVE IT WORKS!!
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This way is alot better and simplier then the other way so please keep it alive 1. Pet store slot 5 with newsstand. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 8. Benches and ads - random to slow shoppers. 9. Upgrade toy, boutique and pet to max. 10. Jewelry slot 4. 11. Electric slot 8. 12. Restaraunt slot 1. 13. Furniture slot 3. 14. Supermarket slot 2. 15. Upgrade at leisure. 16. Win all levels. KEEP IT ALIVE IT WORKS!
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nice game, i realy like it
if u make another one why not something like a tower defense game? well not actually like one, but something like building a maze with various shops, direction pointers for customrs, and different customers with likes and dislikes or something like that
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Needs some changes as we go up the levels. Nice game idea, but lazy execution. Can't even vary the $$ amount or buildings/scenery. This game is great because I am able to get all my housework done while I play. I just build/upgrade ... go do some work ... come back...do the same...should be done the house, dinner and the game soon.
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This strategy and "better strategy" are not so goot at all. There is better one :D But everyone wants to claim and argue that this is better :P adn just stupidly copy and "KEEP IT ALIVE".
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Thats wierd, i just upgrade the first 3 shops half way then the jewlery one and then bad, upgrade away, no problems. =D
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1. Pet store slot 5.
2. Boutique slot 6.
3. News stand far left and bench right after.
4. Upgrade pet store once.
5. Bus stop.
6. Toy store slot 7.
7. Benches and ads - random to slow shoppers.
8. Upgrade toy, boutique and pet to max.
9. Jewelry slot 4.
10. Electric slot 8.
11. Restaurant slot 1.
12. Furniture slot 3.
13. Supermarket slot 2.
14. Upgrade at leisure.
15. Win all levels.
KEEP IT ALIVE IT WORKS!!
Under rating threshold (hideshow)
This way is much better:
Updated "better strategy". This works perfectly fine on all levels. Promise: You buy shops and upgrades always after the waves (except on Day0, of course). Slots: Restaurant, Market, Furniture, Electronic, Jewelry, Boutique, Pet, Toy. Strategy: Day0:Pet&news(Pet), Day1:Bout, Day2:skip, Day3:skip, Day4:Pet2, Day5:skip, Day6:Bout2, Day7:Pet3, Day8:Toy, Day9:Bout3&Bus, Day10:Jewel&news(Jewel)&music(Bout), Day11:skip, Day12:Elec&music(Elec)&news(Furn), Day13:Furn, Day14:skip, Day15:Market, Day16:music(Market)&Jewel2, Day17:Elec2, Day18:Rest, Day19:Furn2, Day20:Jewel3, Day21:skip, Day22:Market2, Day23:Furn3, Day24:Elec3, Day25:skip, Day26:Market3, Day27:Rest2&Rest3, Day28-Day30:anything. Also, if on the last day of a level, you can upgrade the toyshop in the middle of the wave if you want. Keep it live - copy
Under rating threshold (hideshow)
This way is alot better and simplier then the other way so please keep it alive 1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 8. Benches and ads - random to slow shoppers. 9. Upgrade toy, boutique and pet to max. 10. Jewelry slot 4. 11. Electric slot 8. 12. Restaraunt slot 1. 13. Furniture slot 3. 14. Supermarket slot 2. 15. Upgrade at leisure. 16. Win all levels. KEEP IT ALIVE IT WORKS!
Under rating threshold (hideshow)
This way is alot better and simplier then the other way so please keep it alive 1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 8. Benches and ads - random to slow shoppers. 9. Upgrade toy, boutique and pet to max. 10. Jewelry slot 4. 11. Electric slot 8. 12. Restaraunt slot 1. 13. Furniture slot 3. 14. Supermarket slot 2. 15. Upgrade at leisure. 16. Win all levels. KEEP IT ALIVE IT WORKS!
Under rating threshold (hideshow)
This way is alot better and simplier then the other way so please keep it alive 1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 8. Benches and ads - random to slow shoppers. 9. Upgrade toy, boutique and pet to max. 10. Jewelry slot 4. 11. Electric slot 8. 12. Restaraunt slot 1. 13. Furniture slot 3. 14. Supermarket slot 2. 15. Upgrade at leisure. 16. Win all levels. KEEP IT ALIVE IT WORKS!
Under rating threshold (hideshow)
1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 8. Benches and ads - random to slow shoppers. 9. Upgrade toy, boutique and pet to max. 10. Jewelry slot 4. 11. Electric slot 8. 12. Restaraunt slot 1. 13. Furniture slot 3. 14. Supermarket slot 2. 15. Upgrade at leisure. 16. Win all levels. KEEP IT ALIVE IT WORKS!
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Honey, let's go shopping. We need a nice dinner out, groceries, a new couch, a stereo system, mother-of-pearl earrings, a new pair of pants, a dog, and some X-Men figurines, in that order. And we're going to pay for all of it in coins. Hope we don't run out. Ooh, and maybe we can get some shameless public dancing in while we're at it and read three or for newspapers.
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Gets to be way too much of the same thing by LA. I'm not even to New York yet and I'm close to being able to max everything out. Once you get to the point that you can afford each building, your basic strategy never changes (just tweaked for upgrades as they can be afforded) and the levels provide no additional challenge.
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1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 8. Benches and ads - random to slow shoppers. 9. Upgrade toy, boutique and pet to max. 10. Jewelry slot 4. 11. Electric slot 8. 12. Restaraunt slot 1. 13. Furniture slot 3. 14. Supermarket slot 2. 15. Upgrade at leisure. 16. Win all levels. KEEP IT ALIVE IT WORKS!
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it sucks that it starts you off with the SAME AMOUNT OF MONEY!!! i had beat a level with a day to go and a shit load of money in profits.... and it starts you off to square on again. thats some caca!!!