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1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 8. Benches and ads - random to slow shoppers. 9. Upgrade toy, boutique and pet to max. 10. Jewelry slot 4. 11. Electric slot 8. 12. Restaraunt slot 1. 13. Furniture slot 3. 14. Supermarket slot 2. 15. Upgrade at leisure. 16. Win all levels. KEEP IT ALIVE IT WORKS
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my stragey play the game for fun it dosent even have badges why do these the game is really fun y need a walkthrough wares the challenge then?
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1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 8. Benches and ads - random to slow shoppers. 9. Upgrade toy, boutique and pet to max. 10. Jewelry slot 4. 11. Electric slot 8. 12. Restaraunt slot 1. 13. Furniture slot 3. 14. Supermarket slot 2. 15. Upgrade at leisure. 16. Win all levels. KEEP IT ALIVE IT WORKS!
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Okay, finished.
How to win: finding out how to borrow money is a lot more important than what order you build in.
I think this has the potential to become a great game. As it is, it's too repetitive (yeah, yeah, I know I finished it...), but with some variation, extra features, etc. etc., it could be really fun.
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Every level seems to start off the exact same. The only difference between levels, at least from the first five levels I've played, is the number of days. If this continues to the end of the game, might as well just have given us the option to play the final level.
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1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 8. Benches and ads - random to slow shoppers. 9. Upgrade toy, boutique and pet to max. 10. Jewelry slot 4. 11. Electric slot 8. 12. Restaraunt slot 1. 13. Furniture slot 3. 14. Supermarket slot 2. 15. Upgrade at leisure. 16. Win all levels. KEEP IT ALIVE IT WORKS!
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Great potential, but currently too repetitive. Somehow I like watching the little people enter my stores though. It is addictive.
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This way is much better: Updated "better strategy". This works perfectly fine on all levels. Premise: You buy shops and upgrades always after the waves (except on Day0, of course). Slots: Restaurant, Market, Furniture, Electronic, Jewelry, Boutique, Pet, Toy. Strategy: Day0:Pet&news(Pet), Day1:Bout, Day2:skip, Day3:skip, Day4:Pet2, Day5:skip, Day6:Bout2, Day7:Pet3, Day8:Toy, Day9:Bout3&Bus, Day10:Jewel&news(Jewel)&music(Bout), Day11:skip, Day12:Elec&music(Elec)&news(Furn), Day13:Furn, Day14:skip, Day15:Market, Day16:music(Market)&Jewel2, Day17:Elec2, Day18:Rest, Day19:Furn2, Day20:Jewel3, Day21:skip, Day22:Market2, Day23:Furn3, Day24:Elec3, Day25:skip, Day26:Market3, Day27:Rest2&Rest3, Day28-Day30:anything. Also, if on the last day of a level, you can upgrade the toyshop in the middle of the wave if you want. Keep it alive!!! - copy
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1)restaurant, market,furniture,jewelry,pet ,electric,boutique,toy
2)Select a shop you want to build, then, without choosing a space to build it on, upgrade your other shops until you have no money left, then place the new building. That way you can "borrow" money. 3)needless to say that 2) is THE information you need to complete the game
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Found a small problem. You can spend more money then you have. I dropped to -35000$ quite often. Select a shop you want to build, then, without choosing a space to build it on, upgrade your other shops until you have no money left, then place the new building. That way you can "borrow" money.
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1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 7. Benches and ads - random to slow shoppers. 8. Upgrade toy, boutique and pet to max. 9. Jewelry slot 4. 10. Electric slot 8. 11. Restaurant slot 1. 12. Furniture slot 3. 13. Supermarket slot 2. 14. Upgrade at leisure. 15. Win all levels. KEEP IT ALIVE IT WORKS!! ^^ : pretty nice but still prefer to figure out myself :P >>>>>>>> Followed this to a T .......doesn't work -- I'm at 100% which isn't enough for New York --- need 101 %
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Whyy oh whyyy can't we just play the last level first? Everything is the same build order every day. *yawn*
I'm still a sucker for these types of games though :(
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This way is much better: Updated "better strategy". This works perfectly fine on all levels. Premise: You buy shops and upgrades always after the waves (except on Day0, of course). Slots: Restaurant, Market, Furniture, Electronic, Jewelry, Boutique, Pet, Toy. Strategy: Day0:Pet&news(Pet), Day1:Bout, Day2:skip, Day3:skip, Day4:Pet2, Day5:skip, Day6:Bout2, Day7:Pet3, Day8:Toy, Day9:Bout3&Bus, Day10:Jewel&news(Jewel)&music(Bout), Day11:skip, Day12:Elec&music(Elec)&news(Furn), Day13:Furn, Day14:skip, Day15:Market, Day16:music(Market)&Jewel2, Day17:Elec2, Day18:Rest, Day19:Furn2, Day20:Jewel3, Day21:skip, Day22:Market2, Day23:Furn3, Day24:Elec3, Day25:skip, Day26:Market3, Day27:Rest2&Rest3, Day28-Day30:anything. Also, if on the last day of a level, you can upgrade the toyshop in the middle of the wave if you want. Keep it alive - copy
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1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 7. Benches and ads - random to slow shoppers. 8. Upgrade toy, boutique and pet to max. 9. Jewelry slot 4. 10. Electric slot 8. 11. Restaurant slot 1. 12. Furniture slot 3. 13. Supermarket slot 2. 14. Upgrade at leisure. 15. Win all levels. KEEP IT ALIVE IT WORKS!! ^^ : pretty nice but still prefer to figure out myself :P
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1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 7. Benches and ads - random to slow shoppers. 8. Upgrade toy, boutique and pet to max. 9. Jewelry slot 4. 10. Electric slot 8. 11. Restaurant slot 1. 12. Furniture slot 3. 13. Supermarket slot 2. 14. Upgrade at leisure. 15. Win all levels. KEEP IT ALIVE IT WORKS!!
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This should be turned into a "tower defense" like game...but same concept. Not just strait line, but different "streets" that the people follow.
This game is getting a 3/5 from me...not too much fun but addicting...not sure why...
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This way is much better: Updated "better strategy". This works perfectly fine on all levels. Premise: You buy shops and upgrades always after the waves (except on Day0, of course). Slots: Restaurant, Market, Furniture, Electronic, Jewelry, Boutique, Pet, Toy. Strategy: Day0:Pet&news(Pet), Day1:Bout, Day2:skip, Day3:skip, Day4:Pet2, Day5:skip, Day6:Bout2, Day7:Pet3, Day8:Toy, Day9:Bout3&Bus, Day10:Jewel&news(Jewel)&music(Bout), Day11:skip, Day12:Elec&music(Elec)&news(Furn), Day13:Furn, Day14:skip, Day15:Market, Day16:music(Market)&Jewel2, Day17:Elec2, Day18:Rest, Day19:Furn2, Day20:Jewel3, Day21:skip, Day22:Market2, Day23:Furn3, Day24:Elec3, Day25:skip, Day26:Market3, Day27:Rest2&Rest3, Day28-Day30:anything. Also, if on the last day of a level, you can upgrade the toyshop in the middle of the wave if you want. Keep it alive - copy
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If you get the $1000 bonus for a day and then add the bus stop before starting the next day you will get another $1000 bonus.
If you click to build something, before placing it you can upgrade something else and still build it. Your money will go negative by the correct amount but it allows you to get stuff up quicker which means more money overall.
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1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 7. Benches and ads - random to slow shoppers. 8. Upgrade toy, boutique and pet to max. 9. Jewelry slot 4. 10. Electric slot 8. 11. Restaurant slot 1. 12. Furniture slot 3. 13. Supermarket slot 2. 14. Upgrade at leisure. 15. Win all levels. KEEP IT ALIVE IT WORKS!!
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Is it just me - or is the opening screen frozen with the " Flonga" name and a loading bar that's about 1/4 of the way filled .....wtf ...been playing this game for a week sraight and no problems ....and to boot -- I got 100% and LOST ....waaaaaaaaa :-O
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This way is much better: Updated "better strategy". This works perfectly fine on all levels. Premise: You buy shops and upgrades always after the waves (except on Day0, of course). Slots: Restaurant, Market, Furniture, Electronic, Jewelry, Boutique, Pet, Toy. Strategy: Day0:Pet&news(Pet), Day1:Bout, Day2:skip, Day3:skip, Day4:Pet2, Day5:skip, Day6:Bout2, Day7:Pet3, Day8:Toy, Day9:Bout3&Bus, Day10:Jewel&news(Jewel)&music(Bout), Day11:skip, Day12:Elec&music(Elec)&news(Furn), Day13:Furn, Day14:skip, Day15:Market, Day16:music(Market)&Jewel2, Day17:Elec2, Day18:Rest, Day19:Furn2, Day20:Jewel3, Day21:skip, Day22:Market2, Day23:Furn3, Day24:Elec3, Day25:skip, Day26:Market3, Day27:Rest2&Rest3, Day28-Day30:anything. Also, if on the last day of a level, you can upgrade the toyshop in the middle of the wave if you want. Keep it alive - copy
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I think I may have to retire from this game -- too aggrevating -- 1st I get 100% at level 1 in New York and I didn't win -- now the freakin game freezes as I had 85% on day 22 on Level 1 of New York ......any suggestions other than me slamming the monitor against the wall ?
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1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 7. Benches and ads - random to slow shoppers. 8. Upgrade toy, boutique and pet to max. 9. Jewelry slot 4. 10. Electric slot 8. 11. Restaurant slot 1. 12. Furniture slot 3. 13. Supermarket slot 2. 14. Upgrade at leisure. 15. Win all levels. KEEP IT ALIVE IT WORKS!!
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I also put the restaurant at the far right and the "electonic" :) at the far left. That cycles people faster and gets more profit.