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1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 8. Benches and ads - random to slow shoppers. 9. Upgrade toy, boutique and pet to max. 10. Jewelry slot 4. 11. Electric slot 8. 12. Restaraunt slot 1. 13. Furniture slot 3. 14. Supermarket slot 2. 15. Upgrade at leisure. 16. Win all levels. KEEP IT ALIVE IT WORKS
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1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 8. Benches and ads - random to slow shoppers. 9. Upgrade toy, boutique and pet to max. 10. Jewelry slot 4. 11. Electric slot 8. 12. Restaraunt slot 1. 13. Furniture slot 3. 14. Supermarket slot 2. 15. Upgrade at leisure. 16. Win all levels. KEEP IT ALIVE IT WORKS Thanks, it did work
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1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 8. Benches and ads - random to slow shoppers. 9. Upgrade toy, boutique and pet to max. 10. Jewelry slot 4. 11. Electric slot 8. 12. Restaraunt slot 1. 13. Furniture slot 3. 14. Supermarket slot 2. 15. Upgrade at leisure. 16. Win all levels. KEEP IT ALIVE IT WORKS Thanks, it did work
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1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 8. Benches and ads - random to slow shoppers. 9. Upgrade toy, boutique and pet to max. 10. Jewelry slot 4. 11. Electric slot 8. 12. Restaraunt slot 1. 13. Furniture slot 3. 14. Supermarket slot 2. 15. Upgrade at leisure. 16. Win all levels. KEEP IT ALIVE IT WORKS
Thanks, it did work
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My strategy is very similar to the knows one. Exception. I put pet in slot 6 and set 2 news stand in front. That will give the 1000$ bonus. Then I put clothes shop in slot 7 and the toys shop in slot 8. Problem with slot 8 is that it will not be visited much at the end of the game. And since toys gets the least income...
Also I prefer the food shop in slot 3 because more people will walk back from the adds/news I put in front.
Have fun.
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Look for a strategy by banddork1988 in the comments if you want a really good strategy. Also look for my previous post to get bonuses on the first two rounds. You'll be set for sure afterwards.
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To dragonturtle1:
No. If the meter goes all the way down, it gets replaced with a smiley. Should this happen to all the shoppers, you get a $1000 bonus.
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There is a exclusion fault where if u select a building to be built then build a fixture- (bus stop, paper, music, bench) u can then build that building by pressing on the gray icon even if u no longer have the funds for it. It will drive ur cash to the negetive, but u can get the bus stop AND the toy store on the same level.
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For a bonus on the first two rounds, build a pet shop and a newspaper stand in front of it, along with another newspaper stand a little further back. Then on the second round, build a boutique next to the newspaper stand as soon as possible.
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dunno if it helps but if you buy a new shop but dont sell it you can upgrade an older shop before you place the new one. you get minus cash but it should maybe be fixed?
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Hate to admit it but thanks zawqsx....it worked man. Wish I could have figured out the last few levels that killed me everytime.
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SchokoKeks - you can get 100% but if you dont reach the min number (ex 940,000 for the first in New York ) then you will not beat it
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1. Pet store slot 5. 2. boutique slot 4. 3. News stand far left and bench right after. 4. bench slot 3. 5. bus stop(right at the end, so people come out of bus as wave ends). 6. upgrade pet store. 7. news stand slot 4, upgrade botique store. 8. upgrade botique store. 9. upgrade pet store. 10. pet store slot 7. 11. electric store slot 8. 12. upgrade toy store. 13. upgrad toy store. 14. jewlery store slot 4. 15. at this point, you can add stores and upgrade others without any real hopes of losing
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1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 8. Benches and ads - random to slow shoppers. 9. Upgrade toy, boutique and pet to max. 10. Jewelry slot 4. 11. Electric slot 8. 12. Restaraunt slot 1. 13. Furniture slot 3. 14. Supermarket slot 2. 15. Upgrade at leisure. 16. Win all levels. KEEP IT ALIVE IT WORKS
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Also, stop copy pasting the strategies.. this game isn't that hard to figure out, and part of the fun is the figuring out part.. indeed that seems to be the only part, because there's not much variety.. 3/5
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what's the point of the last level? even without the most efficient building strategy, you need to be able to earn enough to build and upgrade everything in 29 days in order to win the levels anyway
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his way is much better: Updated "better strategy". This works perfectly fine on all levels. Premise: You buy shops and upgrades always after the waves (except on Day0, of course). Slots: Restaurant, Market, Furniture, Electronic, Jewelry, Boutique, Pet, Toy. Strategy: Day0:Pet&news(Pet), Day1:Bout, Day2:skip, Day3:skip, Day4:Pet2, Day5:skip, Day6:Bout2, Day7:Pet3, Day8:Toy, Day9:Bout3&Bus, Day10:Jewel&news(Jewel)&music(Bout), Day11:skip, Day12:Elec&music(Elec)&news(Furn), Day13:Furn, Day14:skip, Day15:Market, Day16:music(Market)&Jewel2, Day17:Elec2, Day18:Rest, Day19:Furn2, Day20:Jewel3, Day21:skip, Day22:Market2, Day23:Furn3, Day24:Elec3, Day25:skip, Day26:Market3, Day27:Rest2&Rest3, Day28-Day30:anything. Also, if on the last day of a level, you can upgrade the toyshop in the middle of the wave if you want. Keep it alive!!! - copy
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Enjoyable game. I'd give it 5/5 if it weren't so astonishingly repetetive. By the time you reach NY, you get really bored of those first few days. Having differences between cities, starting you at a more advanced point, more shop options so that it wasn't just a matter of repeating the same strategy 20+ times would really enhance repeated gameplay. Still, fun enough to earn 4/5.
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awsomedude666 thats not a bug thats part of the game i bet if you were a customer they wouldnt just build on top of you
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I usually don't like games like this, but it avoids becoming boring and repetitious. We'll see if I still like it after 16 rounds, but after 8 it's holding up pretty well.
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1. Pet store slot 5. 2. Boutique slot 6. 3. News stand far left and bench right after. 4. Upgrade pet store once. 5. Bus stop. 6. Toy store slot 7. 8. Benches and ads - random to slow shoppers. 9. Upgrade toy, boutique and pet to max. 10. Jewelry slot 4. 11. Electric slot 8. 12. Restaraunt slot 1. 13. Furniture slot 3. 14. Supermarket slot 2. 15. Upgrade at leisure. 16. Win all levels. KEEP IT ALIVE IT WORKS
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This way is much better: Updated "better strategy". This works perfectly fine on all levels. Premise: You buy shops and upgrades always after the waves (except on Day0, of course). Slots: Restaurant, Market, Furniture, Electronic, Jewelry, Boutique, Pet, Toy. Strategy: Day0:Pet&news(Pet), Day1:Bout, Day2:skip, Day3:skip, Day4:Pet2, Day5:skip, Day6:Bout2, Day7:Pet3, Day8:Toy, Day9:Bout3&Bus, Day10:Jewel&news(Jewel)&music(Bout), Day11:skip, Day12:Elec&music(Elec)&news(Furn), Day13:Furn, Day14:skip, Day15:Market, Day16:music(Market)&Jewel2, Day17:Elec2, Day18:Rest, Day19:Furn2, Day20:Jewel3, Day21:skip, Day22:Market2, Day23:Furn3, Day24:Elec3, Day25:skip, Day26:Market3, Day27:Rest2&Rest3, Day28-Day30:anything. Also, if on the last day of a level, you can upgrade the toyshop in the middle of the wave if you want. Keep it alive!!! - copy