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I think I found a bug: I have a Detector level 2 skill but when I press Z I see only the map, there are no signs of enemies, allies or anything. I'm on Chrome.
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Dear kong players I think im stuck currently. I had explored the first 3 areas and secure it (now with green shield on each region) but i cannot proceed the game further. please pm me. help
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TO EVERYONE COMPLAINING ABOUT NOT BEING ABLE TO FIND BUILDERS/SOLDIERS/CAPTAINS: I think I've found out how to fix it. I went out on one of the "Ramble" missions, where you just wander through an already explored area, and found nothing but recruits for my camps. In one ramble, I found 4 soldiers and engineer and a captain. I can only imagine it's possible to find the same in other ramble missions. If you try this and it works for you as well, please bump this up; one of the more annoying facets of this game is not having the manpower to upgrade your outposts and shelters.
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Tip: Shelter missions are a very easy way to earn money. Just command your soldiers to stand near the outpost, and do your work of killing zombies and earning money. After earning sufficient money, send the soldiers to battle area. Click + button so that everyone can know this. PLEASE!
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Killed Boss mutant, finished all tasks for that encounter aaaaaand . . . nothing. No yellow dot. No exit point. Just walking around with my men. Finally had to exit the game.
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WHy this game crashes so much ? it happens to me every 2-3 missions. I click continue and then all dark screen with sound of fire going on. AAAAAAND thats it.. must refresh....
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Man, usually voice-acted games have decent grammar since the voice actors catch most of the mistakes naturally, but whoever was speaking just did not give a damn.
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Entering a new zone, it's so dark ... I can't see anything .. it's all black ... am I suppose to get a secret item "torch light" so I can continue the story?
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1/3 of the time when I enter a map it just blackscreens (seems to be happening more and more as I progress, didn't happen at all for the few sections of the map). Very annoying. Other than that, I am enjoying this game.
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if youre new in this game, welcome to decision, where your mayor income came from killing inocent barrels that has nothing to do with the zombie plage, still they pay you 50 coins for killing inocet barrels :C
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anyone else stuggling with the controls. i've just started but there seems to be some times when my aim refuses to move for a second or 2, or my pistol refuses to fire till I move
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Tip for beating the boss on any mode: clear the map and then lure him to the outpost, using the sniper rifle to aggro him from a distance (you need to be far away or he'll TKO you with thrown mines). Sprint to get away from his giant leaps. Get him to the right position and he'll start beating mindlessly on the outpost and ignore you sniping at him from behind.
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Does anyone else find it funny that there are no zombie invasions until AFTER an outpost is built? Like the zombies say to themselves "Dang, there's no defenses. Better stay away until they have a chance to fight back!"
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Pro Tip: get Rangers, build Repeller on outposts, live without defense missions. Up it for public announcement, pls. :)
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One of the inspectors died in battle long before I had any chance to reach him. So am I screwd or is there a way to respawn him?
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The voice acting needs work. Sounds like the guy in the opening cinematic is talking about how he made loads of money and you can, too by signing up for this exciting new business opportunity.
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(continued) And as others have said, having these survivors eaten up by your upgrades doesn't improve them, or even allow them to function independently - you still have to go through the same boring defense missions, regardless of how built-up your tower is... even worse, building up your tower makes them even more likely!
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This is kind of a disappointment, as the Decision games have gone. The combat feels exactly the same - I actually can't tell whether ANY changes were made to combat gameplay, except to give enemy leaps a really, really stupidly long range. The idea behind the changes to the city view seem like they are heading in the right direction, but in reality they just tack on tedium to a system that worked fine already - so I need X engineering skill, plus Y money and Z supply to build this already... why do now also need engineers and/or builders? What do they contribute? This is made worse by the balance of the upgrades - having an engineer in your team gives $150 per day, but consuming the engineer to upgrade your factory only gives +50$, plus the cost to build it? Really?
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I would enjoy the game more if I could play two missions in a row without getting a black screen and having to reload
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for decision 4....tactical formations. Your guys should spread out to make full use of a group. Anything you escort should be following you in the middle. Bonus points if we can change formations to various types. I am very tired of my men just running off to kill the first thing they see and bringing hordes down upon us.
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There seems to be a rare glitch, which causes enemy to disappear mysteriously. When i was gonna fight the boss in Massacre, it vanished. It's Hp was still showing 98% but scan didin't show it being there anymore, even showing Mass of Enemies as 0
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Maybe it is just me.. but I liked medieval more. By this time everyone who plays flash knows about 'Decision'. So why do you force the slow developement on us?? .. Also what about the crappy almost useless guns? ... I could go over and over... but it seems like nothing more than a ruined genre (like gemcraft) again ..
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i would like to know how difficulties scale.Like what's the diference between normal and hard.And between hard and hard+
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I love the Decision series and was delighted to see this game. The upgrade system with different kind of people required seemed cool at first, but seen as these folks are (a) limited and quasi-finite ressources as well as (b) almost completely random in appearance, this runs dry very quickly. The result is that you are left with tons of money (from engineers in your team, not in those petty factories) to upgrade your buildings, but without any of the specialists required. Please fix that or allow retraining of professions, especially of the useless citizens.