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I keep having bad lag during fights with mutants the cross hairs start moving on their own, I can not move, unable to switch weapons, and firing does not stop...
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Decent world builder. A few suggestions that will reduce the frustration factor: a retrain feature, even if it's only the Citizens; a tutorial type of hint that building up your militia is the most efficient way to use those few soldiers to slow down the attacks. And get a gate for protection and profit.
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Well the good thing is you can't play too long, you never know at the beginning or end of a mission if it will stop loading.
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Yo, I found the doctor Bear, then I made him join my team, an then I used an engineer in an upgrade, and now I have 0 enginners and the "find doctor Bear" mission is uncompleted, did I just messed up my game?
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How to win the game in 4 easy steps:
Step 1 - Capture Westside Area.
Step 2 - Spam explore Westside Area 1.
Step 3 - Build an army of engineers and soldiers.
Step 4 - That's all, really. Fill your team with engineers for the money, then the only other use for people is buildings, which mostly requires soldiers and engineers. You'll find more materials randomly searching that you can ever use. The only thing that you really need efficiency generating is money. A team of twelve engineers, and I still barely make money fast enough to make a new building every other day.
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I realize it's very hard to make all-new assets, especially for a game that looks as good as this one does. However, if you ever plan on making another Decision game, it would be really cool to see some more environments, rather than "abandoned and trashed city." For instance! There could be a forest outside the city, and you have to clear it to keep more zombies from coming into the city. Or you could find that there's a deep cave system underneath, with a horde of mutants! Or even just clearing an abandoned building! As is, however, this game is possibly the best Decision, and I look forward to see more quality stuff from FlyAnvil!
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Black screen is from "cinema mode" or perhaps all the other junk on the K web page. If you load the raw SWF game URL (look in page source) it plays super reliable.
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As a huge fan of All Decision games I was super excited to see this! And it's not just the same old stuff! He really put some new ideas in! Thanks devs! 5/5
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Omfg I cannot stand these controls. When playing on the slaughter level, the controls randomly get stuck and make your guy run into a wall until he dies.
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With all due respect to whoever does your VA work, they might want to look into some acting classes or something. Had to mute.
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Woah! dude its been like a week since ive used this computer cause (it is my sisters computer) and here i see decision3 i was surprized cause 4 decisions thats alot dude take a break well a truly awesomly awesome game
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also, the size of the aoe on some of the mutant attacks is kinda ridiculous. I should not be getting friggin' stunlocked by attacks that, were I to hit the same distance away with a similar attack, would not do jack to zombies/mutants.
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This game needs a graphic upgrade or something. Same for gameplay, or in 2022 there will be the same game named "Decision 25"
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dorian5000 said,FlyAnvil, please read this: There is currently a bug where if you play the game long enough (Around 10 minutes), the next time you go into a mission, the screen will be black and you need to refresh the page for the game to work again.
I wish I could hit that like button 10 more times :D
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I get that you were trying to add another layer of complication to 100% the game, because otherwise it's literally just the same game over again. The problem is, relying on what equates to, for as far as I can tell, random chance *finding teammates that aren't useless/can be used to build stuff* for progression, seems sorta uh... not the way to go.
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FlyAnvil, please read this:
There is currently a bug where if you play the game long enough (Around 10 minutes), the next time you go into a mission, the screen will be black and you need to refresh the page for the game to work again.
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when the enemies are attacking an area, i'd like to be able to take them down on my own and not with the tower. Because usually it is more fun and in my case also far more effective.
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Why is the M60 in the assault rifle/SMG slot, why does it have a 30 round magazine and why does the description refer to it as a handgun?
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Hello,
For the french who use an AZERTY keyboard, you can't use the action "Walk" and the material "Detector" with Z button in the same time. ;)
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What is the best weapon? a machete, not only does it give you 3x the cash but also can easily annihilate hordes of enemy
only one downside, AVOID barrels especially the one with bio-hazard sign on it, unless you want to get blasted to the moon that is
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Do you ever listen to the players? In decision 1 players said, please let us change tower gun types. In decision 2 players said, please let us change tower gun types. Now decision 3? Tower gun types are still not changeable.. seriously... Also a district that is fully surronded by districts with zero threat should not get a zombie rush.
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"Lookin' to build that final upgrade to your factory/outpost are we? Let's just send a dozen or so trolls/super mutants to help you out there."
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I love this game, ive played every one in the series and im working my way through this one now. My main complaint is with recruiting team members; having to trudge around the reservation camp and speak to everyone is not fun at all, just let us add and remove them with sliders accessible when you click the team members button in the overworld screen.
Also I really, REALLY wish you guys would up the resolution, or at least create a separate 'HD' version so that those of us with better PCs and internet connections can enjoy this game in a resolution higher than 640x480. I dread the night scenes since im practically straining my eyes to see everything at the scale its being rendered.
Still, looking forward to the sequel!
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I'd love to play the third part of this amazing series, but I can't, since my laptop doesn't like to use the mouse and keyboard cooperatively....I can only use one or the other at any given time-if I find a fix, that'll be great, but until then, I'm unable to aim and run at the same time (which would be a good thing to have going, considering how much of that you need to do in a zombie-filled game)
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Having to fight the defense missions from the outpost doesn't make sense, my weapons late in the game that I carry with me are much better than what the outpost has. Just let us defend the outpost from the ground, it makes more sense.
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super mutant overlord is a pain to fight. Not only do you have to dodge charges,body slams and grenades BUT HE ALSO DROPS MINES THAT CUT OFF 1/3 OF YOUR HP.[happened to me even with lv 3 stamina and lv 3 Heavy armor with full XP bonus]
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Doesn't seem like some of the Outpost upgrades work. The Hunter one, to be specific, seemed useful - but enemies still give the same amount when killed.