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To the guys annoyed by the trolls they caught, here's a way to replace them with weaker units:
Go to a place crowded with enemies, better "survival 2" because it has zombies.
Kill the your captured unit, don't worry it will be a matter of time until the outnumbering defeats him
Capture a weak enemy like zombie walker
Next mission, the last captured unit will follow you, hope this helps you out :)
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Complete the game 100% and encountered 2 issues, 1. A bug in not being able to claim the master of wisdom rewards (and anything where this master is a pre requisit, such as master of warefare) 2. A bug that left me at 14/15 storehouses (trust me i checked them all). No gameplay bugs tho.
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A great addition to the Decision series! I like the challenge of the melee weapons available here- only two ranged meant I got pretty good with close-combat fighting. This can get a little repetitive; the team selection of Decision 3 assists with that, and in the future maybe smaller management choices could be available, like in the Rebuild series? Like the others in the series, this game's strength is its good balance of shooter-style action and management gameplay. Bravo- or should I say, huzzah!
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I have green lite the first three areas and the 4th still won't open up for me. What do I need to do to open the next boundary????
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Best game ever! It even has challenges you can do after you are all maxed out and it's still fun to do even when you super OP. 999999999/5
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I am consistently amazed at the popularity of this series, it's so exceptionally dull. The combat is incredibly basic, just hit the enemy and don't get hit, there's no more mechanics than that. It's very easy to not get hit even without sprinting, you can just back up until everybody is dead. It doesn't even matter if you get hit either, you have a ton of health regeneration. Weapon collision is horrid, with weapons constantly pass through zombies without harming them, which is absolutely unforgivable in a melee based game. And on top of all this horribly bland gameplay, you have this zone taking metagame which is insanely repetitive and grindy. You run like 4 of the same exact missions over and over in each barely different district. The only good thing I can say about this series is that it has some satisfying kill animations. Everything else is a shallow and repetitive waste of time. 2/5
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I figured it out - you have to hold the button down so the arrows fire like a machine gun. It doesn't work if you try to fire arrows one at a time.
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The tower arrow missions seem to be broken. I just click and click, but no arrows. Then sometimes there's an arrow, and then back to no arrows for 30 seconds.
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Your whole world is getting destroyed by a giant monster horde. Your king tells you that you are the last hope. He gives you a simple kitchen knife, a tells you to go kill them all. You then run around a town, getting killed by giants zombies and monsters.
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Okay, gonna give a serious review of my first playthrough: I found the different enemies and modes/missions very engaging and enjoyable. The melee weapons seemed very redundant as soon as I got the bow upgraded, just carried the 2h axe with me in case I got swarmed, but other than that all I used was bow. I dislike the glitch where you find a master and bring them to the tavern, yet the game says you did not, then you have to play missions over and over in an attempt to get the game to save that you /actually did/ save the masters (#4 and 5 had this problem). The amount of lag in this game was painful, to say the least, really fun and engaging combat turned into agonizing groan-inducing lag-fests where I sat there and waited for my arrow to hit zombie #40 of 100 20minutes into the zone... The lag, and the glitches really hurt the amount of sheer /fun/ I got to experience in this game, it's a 3/5 from me.
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The Clay Bomb is cool.. I guess.. but I wish I could control how far it gets thrown (like the pipe bomb in Decision). How it is implemented now, with a fixed throw distance, *really* limits its usefulness. Oh don't forget to buy the bow early.. for taking out barrels for $50 a pop initially, but it's long range and big damage make it like the Sniper rifle.. BUT.. unlike the rifle, if you line up multiple enemies in a row, and aim at the furthest guy, one bow shot will hit them all ;)
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Buy the "Grab" powerup, upgrade it all the way (doesn't take very long), then shoot a top level boss.. BOOM you have your very own uber pet for the rest of the game, AND for subsequent "start over" games ;)
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looooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooool