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it would be cool if you could by different bots like forklift and repeler and by upgrades also needs a level editor and plus if u agree
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platforms move too slow: I'd like to finish sometime reasonably soon, and the controls feel sluggish and unresponsive. A good attempt, but work to be done. 3/5.
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The tilting around and awkward magnet arm controls really butchered this game for me, feels like it'd been good if those 2 things had been polished though :\
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I don't think I would describe the physics as "excellent". The magnet has, on occasion, "stuck" to a box at a distance (and fairly commonly at an odd angle, but still touching). Boxes will be pushed behind each other if you squeeze them up against a wall. Boxes get flung upwards by the wheels, and the truck is apparently light enough to be lifted by a magnetic forklift and some crates. The physics is mediocre at best.
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Really well done. I enjoyed this game a lot! Don't change a thing apart from more levels. Don't mess with perfection. I was left wanting more...more....MORE!! I'm gonna play it again. Cheers.
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would be cool if there was some sort of upgrade system, where yo could buy like a stranger magnet or a long arm. awesome game 5/5
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The fact that boxes like to stick to the tires and follow you back out of the truck is extremely annoying. Nice overall puzzler, even if some of the levels are a bit ridiculous. The magnet is a little inconsistent in how it grabs boxes making some levels more difficult than they need to be.
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This was a rather fun little game.
I didnt find the controls difficult at all. If you made it easier to control there would be no challenge and most would get bored of this game.
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I just don't find this game fun. It is very well made and I feel bad marking it down as it obviously had a lot of effort put into it.
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Fun, but hard to steer the arm, to the point where it's occasionally frustrating. But it's also fun to flick the boxes.
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Nifty little game. I suspect 20 levels may be too few! My only comments are about the magnet: click and hold is a silly interface: click once to hold and once to release would make more sense and be easier to control. Also, the physics of the arm and magnet itself seem a little off, or perhaps it's just because it takes some getting used to. Well done, regardless.
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Now, this is a very nice implementation of a simple idea. Good graphics and nice, smooth controls. Engaging. You should add some kind of level editor.