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yes the names are from starcraft, tower defense has been done to death but moveable towers erm.. units is a good touch, the upgrades are well spaced and it looks very pretty.
3/5
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Best game ive played in a while. Only problems grammer. Good replacement of the mochicoins. Gunners and flamers were the most useful. Musics pretty good.
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Graphically very impressive game. The gameplay is fine, but nothing groundbreaking or original. But nonetheless, a very good game. 4/5.
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Omg, this game kicks ass! I dont often say that about a game, it's a pity you can only rate 5. Oh well, 5/5 and favourited!
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i disagree, it can take out flying units, when upgraded, with one shot so far in my expiriance, and 2 of them on the train level ganging up on one tank unit quikly reduces it to rubbble, if you upgrade the fire rate fully before that level (replay replay replay) then it can save your life, while your marines can deal witht he small fry.
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stinger is the most useless unit :neither has it the firepower to take out strong enemies. or the fire rate to take out massive rashes of enemies. it a good for nothing unit haha
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farm at second/third level, up stinger and flamer fire rate to full. on train level, DO NOT GET SNIPERS! i did it with marines and stingers, not oo easy, but its managable without losses.
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I wish this was more strategy and less quickswap units.
It also seems like the scarabs can _only_ be killed by the flamers, which makes them essential, but very nitch.
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does anyone understand the ending? i think it was something about the main guy actually controling the robots to guide the people somehow... either that or it was from the point of veiw of the people of the planet, and they used the robots... im clueless really
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well I at leats know the creater is working on making this better, costs are more, speed is twitched..makes things better overall..great workup
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Wow I have NO IDEA what the ending paragraph was talking about, i am going to take a HUGE guess and say english isnt the programmers first language.
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I agree, there should be a level list, like easy you get to start with 1-2 more extra troops, normal, starts normal, hard starts with a few troops but higher damage or something like that because story mode is a bit too hard.
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Toxic dump I placed starting from top left corner, mortor rocket mortor, flame middle blank flame, rocket flame rocket. Minor switching for rollers, easiest level in a long time.
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acid place three flames two mortos and a rocket, i see a pattern here, oh btw this is for hard mode, and shuffling and knowing what they are weak against is key.