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I do not like this game much at all... Shrubs spawn on top of ice or 2 shrubs spawn next to each other, making it impossible to make the jump. It's not very nice at all
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For those that don't understand, the wall climbing skill doesn't let you climb walls, but rather lets you grab on to a ledge. This happens automatically and will be very hard to notice when going really fast. It still happens though, and it works fine. 5/5 for a great game. =D
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This game format is played out. Not to mention this is a pretty boring implementation of a format that was boring to begin with. Just not memorable. Try it once, then move on and forget it exists.
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Jumping is fine, I can't seem to figure out how to climb walls after I've purchased the upgrade though. I just slam into them and stop.
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Also lags sometimes when the achievement box pops up. Very annoying when I'm two feet from a pit and I don't know exactly when the game will start moving again.
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Firstly, nice game. Gets a bit monotonous though. Secondly, the "llama" may actually be, weak hearts prepare,... an alpaca!
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I cannot recommend this on a flat screen that's not updating REALLY fast. I did this on an average screen, probably a little above average and my eyes hurt so darn much after just 5 mins play due to the vertical edges of the things, scrolling by, making loads of ghosting. Ouch.. Whine or not, I still can't play to any point past gray because of this. Did you develop this on a CRT or a 2 ms flatscreen?
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the coloured mode is harder than the normal mode, the colours bled in with everything else and u cant see where the platform is
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There are easy games, and there's Fade. 1st run to get my bearings, 2nd run provided me with 1-2-1-1 upgrades + double jump, I quit the 3rd run after passing 10k distance being downright bored. Ramp up the difficulty besides just moving the platforms further away please.
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After playing this for 15 minutes and looking at the comments straight after, my vision went funny. Made the lines appear as if they were moving in different directions.. anyone else?
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i think it needs a consistent visual style. it clearly draws some amount of inspiration from Canabalt, but when it's coloured, the mountains/rainbow aren't 8-bit. it's confusing...just sayin'
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A bit of a colour guide for those of you who say that you can't see any colour: Beginning Speed: Dark Gray. As you get faster, gray gets lighter and lighter until its like white. At 35 MPH you start seeing colour in the game, faintly. As you reach around 40-45 MPH, the ground colour is pretty much solid. As you keep running, the sky's colour starts becoming less faint, but still quite faint. At 60 MPH, the colour is pretty much full. As you run faster and faster, it becomes Coloured Mode.
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Reset button would be great. I finished the game and now i wanted to show this game to my girlfriend, but i cant. Anyway 5/5.
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I realized that the clumps in the background were similar to the platforms the Llama was jumping on in the coloured version and then realized that, for all we know, the Llama might have been running in a circle.