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i forgot to apply berserker s stats.. 100% kinetic energy and corrosive health aa...... armor shield and shield regen 6% speed 20% max power 10% Power regen 5% rate of fire and -30% cooldown. goodluck for new updates
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the game will fill lots of players if they increase warp paths/ships or weapons. i got some ideas for new ships. nexar skimisher nexar tanker berserker and a new weapon for berserker that is instant hit/very high damage.. berserker axe i think it s good idea
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they should add a vault to add junk that u need for missions (500) max so it would be good to save things like advanced data chips
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haha23ethereal, while this is a good idea on the surface, it's super easy to farm flux as a low level due to a few certain chain-missions, and this would be easily abuse-able. It would be useable if you put a level cap transfers could only happen between level 100+ players, as you also need to prevent super OP noobs and/or people who would fully outfit low level accounts to troll in low-level PvP.
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they should add this: give players flux. one player clicks on another player's ship, and put give flux, and put the amount and give them, so they could help each other. the badsides, more powerful clans and players
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the best way to farm junk is to farm mother brain and fanatics because they give many arts, and mother brain spawns tons of enemies, (At least level 50+ to farm because it's very hard, use PSG)
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I liked this game but the trouble collecting scrap really got on my nerves. I know you can use in game currency which is not that hard to get, which i like, to purchase a tractor beam for a number of days. My suggestion would be to give new players it to start so when its gone they are like on no this sucks I need that. Other wise the story and future upgrades look like they have potential. keep up the good work.
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@haha23thereal No, that would completely break the game. People managed to farm more steel in one week of the Mysterious Chest event than they did in their entire Astroflux career. I'm talking long-time pros here.
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@lolifer Heyo, I understand tanking in Astroflux, but figuring that out is part of the beauty. If your ship has a low base stat, you use +, not % artifacts. For more info on tanking, check out my tanking guide on the forums :)
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Yout should add some owning device like own a planet where you can go and upgrade your stuff whitout someone doing it whit you plus you could add a health regen in your base plz take my idea and thanks :3
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There would seem to be a problem with artifacts, the percentage boost artifacts only seem to boost your base stat, so I have an artifact with a large shield boost, but this 90% booster only gives like, 3k shield, percentage boosts should be as a whole not just the original stat. Also it would seem to work for my fighters, they have a massive shield reservoir, yet I just get shredded in 2 seconds by these space laser leeches.
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You should add a safe, or vault to keep all your junk, for all that you put there is safe when you die, like a new type of building to save all your junk and arts, it would be nice if you had a mission that needs junk or other things :)
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best way to farm flux is to reach lvl 100 or more and waiting for 100+ timed missions because skimisher wars gives 15+ flux regius exterminatore 5+ flux and more/ producing 200 flux everyday is good way
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Yeah, it would be cool to add a bounty system where you can add flux or items for a player who spams kills you, but the bad news is that if someone hates u and has thousands of flux they may put 1000 on your head and you could never ever play withought someone waiting for you to kill
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IMO shadow is not a very good PvP ship, along with crystal. It can be a good ship if you have op arts, but McPwny in a vindi would probably do better. idk