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Guys, I'm getting the intro played at me in a loop, no chance to skip it - the "skip" button changes a bit under the cursor and that's it...
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very fun and addicting game with some nifty mechanics. i find wasps best to grind on when you find those areas that are saturated with them, as they're taken out in few hits and give a ton of exp comparatively. i've hit a frustrating dry spell with regard to blessing stones though haha -- at 50 drop rate i've gained three levels, have two pages worth of med. elemental bits and found two holy stones (seriously screw those things) without finding a single one ;__;
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pff i hate game working only with W-A-S-D !!! all keyboard are not "qwerty" and it never work on "azerty" keyboard because you goes up when you want to go right etc... -> i want to define my own keys or almost let me play with arrow key.
I'm sorry to give a 1/5 because of this but... i can't play it like it is now.
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this game is insanely unbalanced due to the super low drop rates, spec for str and luck, conserve money and stones, reset merchants repeatedly until you finally get EXACTLY what you needed, use a scimitar, and abuse the on-death enchantments in combination with multi-hitting dead enemies and you might just barely be able to make it through the game, ps you're gonna need an entirely different set of enchantments for the last boss than for everything you've done up untill then, happy grinding.
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There is actully a high score button on the min menu, to see it, hold down CTRL an scroll the mouse wheel in. try it ! it works!
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If you guys need to heal up, but don't want to waste potions until you really need them, then until some type of "Inn" gets added (if if ever does) is enchant the armor with "Get HP/SP after kill an enemy." First level for HP is 5, and SP is 4, but if you enchant all your armor with it once, you would gain 25 hp and 20 SP per kill, which, while that may not seem a lot, it can quickly add up when you're getting very little damage. I'd only recommend it if you have a lot of stones to spare, though, since (unless you're at the highest level and have the best equiptment) you will probably find better armor in the future.
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sword, axe or blade? what is mos efective in the beggining, middle and end of the game? what are the best for bosses or grinding gold/lvl? is the principal dilema of this game for me and some others.
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So no matter what I do, I cannot run as fast as I was earlier. My weight is 43/90, yet I run at the pace of a snail. It's ridiculous trying to get around, it kind've turns me off to the game.
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It's not a bad game, but the screen is a bit small. The border makes it worse. I constantly feel like I should see more, and I can't immerse myself in the game. The shop windows are annoying to get rid of, as the "x" is in the opposite position (more or less) than what a computer users is used to.
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Not finished yet but i agree that's a very good game. I don't know about other languages but french translation is quite bad cause it keeps explain you all the stuff in english, like for compositions. The empty chests are kind of boring thing too. Yesterday i spent like three hours killing mobs trying to find a small earth stone, didn't find that (to upgrade shield block for quest)... Today, after 5 mins killing slimes, found one... There should be a way to know where to find specific stones (for example in forest, more chance to get wind stones), cause finally killing slimes lvl.1 gets you almost the same loot than killing centaurs lvl.17 or goblins lvl.21. And a great part of the game is about equipment and composing with stones so you should think about that.