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Sorry to complain again, there's also a thing at 008, 000 where we can go continuously back to the same place and keep getting different treasures
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sub control in boss fights is super twitchy when trying to be precise. this behavior does not exist outside of boss fights however.
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Please fix it to where it finishes the level for you after you pick up all the treasure from bosses, mine keeps pulling me out before i can grab the loot
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The hidden treasures are all random. Not a bad game, but you misspelled artifact (it's not artefact). Also, I would combine the two magnet researches together (come on, the only difference is one pulls mob treasure the other pulls placed treasure). Instead, maybe add Longer Invulnerability after being hit.
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pretty good game I do see 1 bug/glitch animals that are after the deep squid get the deep squid description tuna lion fish sea turtle blob fish stone fish. After the Kraken giant lobster giant crab giant sea turtle and giant evil sea turtle get the kraken name and you have to click on something else then back to them to get the real name. I think the 2nd to last one was harder then the last one but that was more because of the stupid black fish. I upgraded everything to 10 except for rotor blade simple because less speed better control. Found all treasure but the one right after sapphire but not sure if it items randomly appear or if they are
in a specific square not going to dive in each one to find out.
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Strong game. Mediocre ending. Would have liked something more definitive. Instead of finding the treasure and coming back to the surface.
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Feed back... I never found anything that lead me to the "side missions" except for randomly picking a location and diving. This lead me to all of the treasure but not all of the side mission. Then I wonder why there is no end to the game, I have all the upgrades, I completed the main story and 1/2 the side quests, I have all the treasures, now what?
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I've noticed that the sub kind of wigs out while maneuvering in a boss room, sort of twitching back and forth whenever I try to stop. Makes avoiding bullets a bit difficult.
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very good sequel, but after that i fight a fish or that i discover a new fish, the game often freezes for about one second :-/ am i the only one to encounter this issue?
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First Loved the Game. Second here's all the other hidden treasures. 8,0 Ankh 0,15 Kings Crown 7,18 Statue 3,15 Scepter 12,8 Mayan Treasure 0,7 Skull 3,19 Emerald 17,2 Jet 19,19 Map 11,16 Royal Crown 11,2 Ruby 19,5 Sapphire Thumbs up to keep alive and the game defiantly needs badges
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Ok, so the first boss is a kraken, the second boss is a kraken, I've killed two kinds of deep squid that look nothing like deep squid...
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and why are some things named wrong? the puzllebox is named swordfish, the bosses have the text of the kraken if you were om it before and the other fishes have sometimes wrong texts. its a bit irritating that the depthmeter on the rond-end screen is goning much deeper then you can maximal dive. but altogether its still a 5/5!
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I have only done up to boss 3 but so far each one has a spot that I can sit and not get hit. That is a huge design flaw for bullet hell bosses.
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this game is way better then the previous one. with the different maps diving never gets boring. the side quests help you to grind money without realizing it. its a bit strange that bosses and treasures can be found with the same method: 1)follow the only way to the end 2) if there is more then one way head to the right bottom. And its a little bit sad that the bosses just have two possibilities to attack you (three if you count the enemy spawning of the elder o.t.d) so it's too easy to see it coming what will happen. but the last boss... can't remember that he was that strong last time. maybe last time he was half asleep?
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cant get past key 6 monster, fully upgraded but it keeps killing me. would be nice to have more upgrades or an easy mode for peeps like me that find it hard to win this battle.