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I like this game and all,but is there a reason for, you know, being a dick and killing all the marine life there is just to get to fight the Krake-no wait,I just answered my own question...
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The hidden treasure is random. They aren't at fixed coordinates. You will find them on pretty much any dive not related to the main story-line.
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First, bosses have no challenge. Second, game doesn't have the values on replay. Other factors are good so I give it 3/5.
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If you have twitchy controls during boss fights, don't constantly hold down the mouse button. The engines stay on as long as you hold left click, so once you're in a safe spot, lay off the gas and you stay put. Bump for others if you find this helpful.
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"Kraken: A large octopus known to attack a lot of ship. Fear by..." So besides the bad grammar and the fact that the rest of description is cut off and can't be read, that's not an octopus. It's a giant lobster!
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There are two Krakens?.. they thev the same name and description but are two different monsters... but CTHULHU IS EFFIN COOL!!
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Like that the game is relaxed enough for low stress play, but in my opinion could benefit from arrow key moment and mouse aiming. That way us players would be more involved. Would make for better movement control and some precise fire control since this is much like a top down shooter.
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Join us today and explore the great depths! Need money? Search for new, exotic, and nearly extinct species to blow up for big bonuses!
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The treasures are in lots of spots, just spend time and you will have them.. guide yourself by the different maps and you will do it fast :)
Offtopic: I remember a game in my kinder called "submarine!", it was like this one but simplier hahaha
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lol, at 1,16 u can get out of map on top right corner, and u got 1 millon depth, also got a glith the duplicate the boat, but cant move anymore at any level.
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Need to have a more proper ending than just the dialogue. Like flash all the boss defeated then emerge back ashore back to lab or stuff like that.
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"..it's the logic starting point..." should be "...it's the logicAL starting point..." Mistakes on the very first bit of dialogue make me concerned.
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To ensure you get all items from bosses, get the gold before you get the main item. The main item will be obvious so you just need to go behind it to the gold and then get it.
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You found an artifact! It's worth a fortune! which is less than is carried by one mutant turtle... But it's a fortune, I promise you!
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Loved the game! I only wish there was some kind of ending once you completed all the quests and the side quests. Seriously, I just blew up Cthulhu, that's got to be worth something :)
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I destroyed the creature on lang 4 long 4 yet His last shot hit me aswell and I had to go to surface and I didnt get any treauser, automatically getting treasure when beating a boss would be nice.
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It's very rare for a sequel to be objectively worse in every way, but this game is. They took a huge step backwards somehow, and made a less enjoyable, less fun game. I don't know how they managed that, but congratulations.
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The last boss battle is absolutely rediculous. There is no room at all to move, you literally bounce off a black wall two inches from the side of the map, bouncing you into incoming shots. It's super dumb and annoying.
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5 stars and favorited. Loved the first one too. You just have to work out a few minor bugs with the enemy catalog and correct the English which is, no offense, horrendous in some places.
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Attention to everybody who says the movement is glitchy in the boss! It's not glitchy, it's the screen! Usually the screen moves along with your ship, and it follows your mouse. But when the screen doesn't move, in the boss rooms, you have to keep moving your mouse to avoid this behavior. THAT SIMPLE
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The boss fights need to be fixed, the controls for them are too twitchy and you don't have room to maneuver in the small room.