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EXTREMELY buggy. Last key fight is nearly impossible. Extremely buggy movement with boss taking up over half the screen. Certain shot placements cover an angle nearly impossible to escape while buggy movement makes escaping other types to be pure luck. The only time I killed the boss, died to his last shot. Just not going to replay it for what amounts to pure luck.
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on the third lvl aka(the second key) just when i got in the boss room i ran out of fuel i was like NOOOOO!O!O!!!!!! and yet i can go threw rock to get to the serface
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This was O.K. I wouldn't really call it an upgrade. There are some new things to do since the last version but they aren't really interesting things to do. I have to go to one set of co-ordinates and talk to someone before going to the actual set of co-ordinates. It just feels like busy work.
Sub control in boss fights is horrible. Seems like it's constrained to a much smaller portion of the screen, makes it really uncomfortable to fight the bosses. Especially annoying when it takes like five minutes to get to said boss (exahgeration) and then you die because the whole of the manuverable space is filled with boss projectiles.
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deepest i could get without checking every tile was on 18,18 at 1258 feet (by ramming my sub into the bottom of the trench)
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difficulty is waaaay too easy, music is good but it gets stale about halfway through the game, and i think you SERIOUSLY need to put a seizure warning on the game for some of the monsters/bosses. not joking at ALL.
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well, I found all the treasure, collected specimens of all the fish, maxed out my sub. Now... it's time to go after Sharktopus!
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Why there is a blue screen after a small pece of sea i mean shouldn't be infinitive sea screen so we can enjoy the view ?
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Good game, sadly not as great as the first, seems rush and un-finished. definitely lacking in content. I finished the game with out even going to half of the "Max Depth" displayed!!!
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I feel like I've played this before, but instead of going tile by tile, I went depth by depth in one dive after another.
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I finally found it! The most valuable sunken treasure known to man!
And it is worth... 1000 coins..? And here I am sitting on 200000.
Once again it seems that the journey is worth alot more than the destination.
Awesome game!
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When a monster name change into deep squid or kraken, try to click other monster and then click to that monster again. Sometimes their name came back to their original (fix) name :)
(yeah i know this is a bug too, but for you that are too curious about their name and description, and can't wait until bug-fixed, try this)
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Good game, but boss battles seems unfinished and everything is too easy (it is possible to beat the whole game without getting hit even once easily).
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People do realize that graphics options are still a thing right? You are just limiting the number of people who can play your game.
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Im pretty sure this is a major bug, but when I go into a treasure location (8,0 for example) I can keep returning to get a different treasure each time. So far I have gotten the Saphire, Map, and Emerald all from 8,0. Just keep diving in the same spot, new treasure every time.
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Hmmm, the fact that the sub tries to get to the mouse location (when you're clicking) even when it's already at that spot, and keeps moving back and forth, is quite a pain. Kind of troublesome when you're dodging those fishy projectiles. Doesn't look to me like it's a feature
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I've been looking for a way to work out my aggression towards manatees. Always floating around, crashing into my subs...
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Really enjoyed this game. Bit short, and would like a HUD minimap that's uncovered as you explore. Found a bug however - I managed to swim off one of the levels and it broke the game, even when going back to the main map and diving somewhere else.