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There's no real rhyme or reason to the reward for the power orbs, which lessens the desire to spend time on it. Level vs Spawn/Speed/HP vs Reward has no balance to it. The level I'm currently doing has orbs that have 15000+ hp, spawn 5 and speed 3.5. About 50 levels ago it was >5000 hp, spawn 8 and speed 2. Thing is, the reward 50 levels ago was almost 4x what I'm getting for this level. Why?
And please, for the love of sanity, could you maybe add a self-recharge ability that we can buy into? Even with an auto-clicker it's amazing how long it takes to build up each turret. Or make the click master a little more realistic with how much it can recharge per click.
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I have played this game nonstop since I found it and I just want to say that you've done some great work here GAIABYTE
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I'm confused as to why I'd want more time in between particle generation on the Anti-Particle Board...? I'd rather they show up with less time, unless there's some sort of penalty that I'm unaware of...
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I want to note how much relief I feel now at being able to big crunch without re-doing the Anti-Particle board...it was a thoughtful improvement and I keep noticing it and feeling happy. :)
Great Game
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Suggestion Overall: Remove "Click" based bonus, they get useless too fast and don't add much to J you gain, even if players use a Auto-Clicker.
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TD working out of focus makes so much difference. If gone up more levels since the update then in all the days since the TD was added.
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Great game. Just saw the the energy orb resets the rewards to your current level regardless of the level of the orbs. This is disappointing to see for this will never really help you in the long run. I will quit using this feature.
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spend 100 universe marbles to unlock the 20 universe marble daily gift? Was thought put into this or am I misunderstanding how that works?
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There's a typo in the omega upgrades menu. The "cosmological constant" upgrade does NOT increase disaster rates. It decreases the average time between disasters. This clarification is important because instead of each upgrade being better than the last, there is diminishing return after every successive upgrade.
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Hm so my comment about the idle portion of my game being reset gets down voted? screw this community, i wanted help from the dev to get it back.
Idle game save is sotred in the cache, clearing it erases your progress. Use cloud save to have a copy of it you can export anytime. If everything fails just click the Panic button and it will get you to the last evolution you've got.
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Todays Poll Question under a scientific light: What came first, the chicken or the egg: From a pure evolutionary point of view, you can argue that the egg came first, birthed by something that was "not quite" a chicken, but the egg, through some tiny genetic variation, was a chickenegg.
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i need more prana gems but i dont want to spend universe marbles because i am allways saving them for the shop items.
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A feature that might be helpful in the battle arena would be a win % per line over X amount of time. For example, if the top line had only won 20% of their battles over the last few days, it would be helpful to know.
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tournaments are not fair when you have hero mode ,,your heroes''. somebody can have less luck and he never got any legend hero and somebody can have big luck and he gets legendary heroes almost everyday
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Suggestion for PVP:
Could we have the Win/Draw/Lost amount per row ? (ideally with a reset button) so we can check which rows are the most/least efficient and re-evaluate our strategies according to that ?
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When I've got my 'God' screen open, my towers stop firing. I seem to keep going backwards in number of enemies killed as a consequence!
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Really like the cosmic coins. Makes the quest heroes worthwhile (I was never gonna spend Prana on them) and so adds a lot extra to the game.