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I love the fact that one of the building incriments is "next", which upgrades to the next minimum needed for research. It's a small feature but makes the game stand out vs other idle games
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I really like the PvP feature, it's really interesting. One minor comment though is that's it's easier to think in terms of how many points you have left instead of how many you have used, so you may want to think about displaying that number instead of how many total i have used.
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There's a mistake in the description for the PvP mechanic (the one where you hover over the question mark box, I mean). It says that one row will be picked, but a number is placed in each column, not each row. So the description needs to be changed.
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"Shall I see you at tonight's Mindsculpting session, High Vizier Arathus?"
"Indeed, I believe I have a proposal that could boost our Fusion Reactors' efficiency by 100%!"
"Fabulous! See you then."
*jumps on horse and rides away*
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Interested in the PvP element added to the game but slight mistake with the design. It is all based on how many followers you have but as the way to get followers has nothing to do with the rest of the game I feel it makes that part now completely pointless. All you need to do is log on once in a few hours, claim followers, then turn off game. You never have to advance your species a single age with no negative effects on the pvp.
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love the new battle system :D and as much as I would love to see more stuff added I see and agree with holding off to polish what has been added. Keep up the great work.
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love this game . Really apprecate the effort the deveoplers have put into this with constant new things some work some not quite there ie the gambling that needs to be dropped or radically changed but over all brillant
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ok I've read all the information the game is giving me about the knew battle game... I still have no idea how to initiate a battle or if you can???
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Now maybe I'm the most unlucky person in the world but I feel like the luck based games in this are totally against you big time. I've never won at gambling and the spinning wheel I either get 10 or 0 every time.
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Now the board doesn't even fill on the anti-particle when I Big Crunch...
Is there a glitch with this? It seems like there's more problems with it every day.
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Gambling is too OP. Never used it before but now in one day I got to x1200 production and I spend like less than an hour playing using a simple strategy... Could probalby make it to x10000 in one day if I was playing close to every 10 minutes save was avalible..
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So ive been playing and enjoying myself, and something has been missing, couldn't figure it out. Then it hit me!
Time!
Seeing time played overall, and time played during current evolution, and big crunch would be absolutely fantastic!
Being able to compare those metrics helps numbers and analytically minded people better correlate their progress to help make better decisions. Also... its nice to see time played. Just for funsies.
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Somehow the NXT bulding amount started bugging on me. It has been going based on the next available upgrade, but at some point it has decided to default to doing 10 for the first, 90 for the second, and then 900 for the third. If the energy is available, it will default to 100 and then 900 (to top it off at 1000). It basically skips all of the other steps. I have restarted firefox and reloaded the page twice. Problem persists. Restarting computer next.
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2 glitches involving miracles:
The weird funny one: I went onto another computer on the same kongregate account and i started from the beginning (as i expected) but was discovered that my number of followers had stayed the same! i don't know if this is a bug, but i sure was surprised and it was funny
The mean evil one: so i spun the daily followers wheel and wanted to see what would happen if i clicked spin again well it was still spinning. So i did, and i got a message on the screen that said "something went wrong please reload the page" so i x'ed out the tab and opened back up the page it didn't let me spin again and didn't get any followers. What a waste of a day's worth of waiting!
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don't know what hapens but in the world screen it goes fast dark then it's all back to normal in just a second. probably should fix it.
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Didn't the anti-particle grid used to refresh when you Big Crunched? Does it have to only be a 1.5 multiplier? It used to work with higher ones, but the last two crunches just refilled a board so bad I couldn't get past a multiplier of 14.
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The autoclick seems to be a CPU hog if I leave this open on another tab. Eventually, my computer grinds to a halt and I see Adobe Flash taking 50% of my CPU. Then I switch to the tab, and it drops back down.
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Would like to be able to reset the Anti-particle screen after a while completely, rather than just filling in the blanks. It begins to reach a stage when particles cannot be destroyed, which lowers productivity, which just extend the time until the can be properly reset, especially in late stages
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i have ideaa : when every 100 buildings of every type allows to conquer new planet then add conquer new galaxy (x10 multi) every 1000 buildings of every type
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I don't like that when I am promised to raise the click value 250 times, it is raised really by about 0,5%. Practically all promises written on research values are false.
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Great game - really great game. Well done to the dev. But, honestly speaking, I've reached Seer and I'm dead bored now...
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I love daily followers wheel! :D When you are about to get 10k followers and the wheel is slowing down to just perfectly stop at that point and then it got a bit of energy to maintain for fcking 25 followers. For example, if there was no 10k followers point but 10-100 it would stop right away... Nice "random".
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I was already quiet interested in such stuff but this game made me even more interested in Physics, Space and Science :) And I found to a special kind of Enlightment.