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It would be nice if monsters had names! What's more the solution to add more buttons to the grid could be to separate the battle log and have it in another tab
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With this game, i've noticed that, with the exception of our own, Diesel fuel is restricted only to Type-III civilizations and above. In fact, my civilization discovered Diesel at around the same time it learned to produce artificial black holes.
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guardian stage seems to be bugged. 10 second button and cursor lag for entire browser. makes it look like window froze. using firefox
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Want to suggest a "clear whole grid" button for the idle-pvp, so you don't have to face several "too many requests, wait." messages if you want to reorganize your board.
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Be good if this game have update choise. Like a I don't like new update 2.0.0 and I can choise version 1.9.9 or something like
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I feel like there should be the ability on a cool down that you can upgrade to take 1sec off that lets you swap one marble with one other colour
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Nothing like riding your horse home from your job at the torus hub and settling down in front of your Moorish furnace
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GaiaByte, I have a question:
Why am I being attacked from people in PvP when I don't have any units?
(Possibly because I bought then sold one in the past?)
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Hey gaiaByte, laboratory buff isn't working at all. Also, does this buff mean maximum energy during this civilization or during every civilization? (I mean, max during this Crunch or across all crunches?
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Spin wheel: It would be perhaps more fun if there were two zero slots. When you hit a zero then it comes up with a big prize in that space for the next 5 spins.
So hitting a zero could be great news if you are lucky enough to get the temporary bonus prize in that slot in the coming spins.
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I can now also confirm that the laboratory earnings do not take the highest production of current crunch, so it seems this bit of patch is working incorrectly, or not at all.
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Laboratory buff, they use the maximum production ever achieved instead of the current one
this maximum ever, is that for this crunch, or all crunches? Because my lab earnings were predicted at 0 J, right after crunch. so if it's intended to be over all crunches, then this patch is not working as intended
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the base click amount upgrades don't really do much later on could you do something to change them and make them more worth it
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Also the newest "domesticated animal" sounds life LG SAI, or a Super Artificial Intelligence by the company Life's Good
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Sometimes when I do Big Crunch the Anti-particle mini-game resets and sometimes it doesn't, so which way should it be?
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I love the game your team has worked quite hard this past month pumping out update after update. Glad to see where this game is at now :)
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My building upgrade said 10 or so hours to go, well more than 10 hours ago. I don't think that I am getting offline gains right.
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Why after researching improve tools (x250 clicks) both numbers (per click and per disaster) get lower than it was before research?
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I'd also like to point out that at the top of the leader boards, multiple people have achieved 90,000+ buildings. Now, I haven't been on top with this idle game since release but I have been fairly consistent with checking it and started just under 50 days ago, which was only a couple of weeks after release. My progress has fallen off significantly even though I only have 22,000 buildings. I know the game has been unbalanced at certain points, especially when the antiparticles were first released but I don't see how people are making so much progress. Anyone have any real explanation?
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Looking at the all-time fights in the followers tab, four people have 54000 points and above. That would mean that those people have collected 54,000 followers and above. I did the math on the claims and the highest possible value you could receive if you were claiming perfectly and getting 1,000 on the wheel every time since of each feature release would be about 31,447. The battles do give additional followers but the math doesn't add up. Is there something I'm missing? I don't know how these people are getting so many followers.
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I have a question, on what algorithm is background movement at Guardian stage based? I mean, that pink things that float in white space.