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@naturehero , did you try building towers near them and setting their target priority ( right click + drag ) to structure ?
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How do you manna farm? Seriously, i watched youtube videos on it, and it just seems so complicated! I just don't get it :( My level is 215 with zero manna farming, Any help appreciated thanks
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everyone is complaining about how the there are 3 hard badges and they take forever to get... if they were easy to get and didn't take time they wouldn't be hard badges, just keep that in mind.
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So, this game has three hard badges that take forever without the Magician's Pouch and I have to spend 5$ for it?
Well, this seems absolutely justified as this game needs more hours to complete than GTA 5...
Thank you Kongregate, I thought the badges had to be doable without paying money. Now I know and can embrace myself.
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The game is awesome, but I don't understand one thing.... HOW CAN I MAX OUT EVERY AREA?
As I see every area have a maximum of 3 "stars" .. but I can only make 1 of 3 .. how can i make 3 of 3 !?
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Please consider making entrances, wizard locks and such more obvious. With all the shadows, it can be difficult to distinguish between important details and random clutter.
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Odd blah3, I have had over 200000 monsters on screen, gone to options page and returned safely. It was oly when I killed a lot of those monsters at the same time, while they where frozen that the game ran into trouble, but even then leaving my computer on all night solved the problem, in te end the game worked it out.
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LOL. The advertising buttons never stop working - the develpoer was careful to test those. It's just the game that breaks. Cash before quality.
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Never open the options menu. In a big battle, this crashes the game - you can't exit without reloading page. So many bugs in this game, as soon as more than a hundred or so monsters on screen. 1/5
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I've bought the premium version of some of the prior editions in the series, but I find the shadow cores aspect of this version to be too intrusive. Balancing that out is the marvel of a x9 button, and graphics that really help to bring the critters to life, regardless of others saying they are minimal. They are just right.
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greg, the easy badge seems to be reporting beaten fields, not achievements gained. The reporting issue may be related to an issue with recognition after a completed battle.
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thelogictheorist seems to be correct - the badge also shows my level as opposed to the number of achievements (got over 3x more achievements than completed levels as well)
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It seems the easy badge is counting number of levels a badge has been earned on. I have 28 badges, but only 7 levels completed, and my progress for the easy badge is currently 7. Perhaps you should look for your bug there.
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I guess the graphics are nothing to get excited about if you try to compare it to a triple A title, But if you compare it to the first in the series it's come a decent way and looks really great. The mechanics that have been added seem like anything you could have wanted and the gameplay is just so smooth for the first time I want to keep playing more levels. Fantastic work! The micro transaction bit is a little annoying but gamedevs gotta eat
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i originally voted 5/5. as i play this game more though, its obvious it is a step back from its predecessors. whereas the previous play style had unique replay ability per map with different map settings, this has this "shadow core" garbage that you pay to alter map conditions. The skills you level up have also continued to go down hill.
the franchise is heading in the wrong direction. gemcraft and gemcraft 0 were great games that were enjoyable to play thru the end. play the original or gemcraft 0 over this one.
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It took me somewhere between 34 and 42 Achievements for the tracker to record I had 10. Wide range because I got 8 at once, and that pushed me from 9 to 10.
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It looks like the easy badge is recording only one new achievement per map win. You've got to beat 10 maps to get the badge, with an achieve on each.
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Badges are live, but the easy badge has some messy data reporting. You'll probably need to earn more than 20 achievements to get it, even though I set the threshold at 10 (it seems to report a little less than half). We're working to get this fixed as soon as possible, but otherwise you can still earn the easy badge by just getting a few extra in-game achievements. Sorry about that!
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Game too easy, a good game has some difficulty that means you might at least occasionally fail a level. I know you can add difficulty by calling waves faster but it is good to have levels available that you have no hope of finishing but i played all night and did not encounter a single one.