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Ok here's a solution for the low score problem--having trouble adding up you scores? Well, I played the labyrinth game and found out a vital missing piece of information--to make the scores add up more quickly replay the level and rush the monsters by clicking on their wave number. They should really have the instructions to do all these extra things included in a visible art of this game.
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I'm after GemCraft Labyrinth, which is far better, and i long for many things that aint here. This is qute a fun sill
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Why am I staying in a tiny shack? Wouldn't it be a little safer if I was in castle? I really question my own judgement.
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One of my favourite things about Gemcraft: To increase you exp on a replay, you have to do the level BETTER than last time. So your skills are based on just that: your skills, not countless hours of grinding.
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Why do I keep getting autosave warning that says I have to put more storage or something when I have it on unlimited?
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Game is overly challenging....especially when you can't control what color gems you get...kind of game that can make you stop playing because of the frustration. It looks nice but can only give it 3 star rating because it makes me spend way too much time doing levels over again.
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well, you know your strategy's good when you get a million points over the glowing frame score, on an epic level, on the first try.
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Solais89, visit the forums for GC0 and find out how to get a lot of score in here. (Hint: R/O mana farms, then MASSIVE angering, then MASSIVE mana pool, then MASSIVELY supergemmed prismatic just to kill those overangered species that exist there.)
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Just an amazing if not frustrating game (and series). Oh, if anyone happens to be stuck on the 2nd epic level, I used 3 grade 7 gems, a grade 6 and a grade 4. It's very possible to make these gems before the final boss. make sure to put plenty of water trenches at the very start of the path, then have those 4 towers filled with your grade 7's and grade 6. Have pre built towers further along the path, When he passes the first 4 towers, just move your gems to where he is. Using this gem combo, I was able to take him from 16,000 health to 0 before he was even halfway there. Banishing him cost over 6K mana so..I would highly recommend this strategy.
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Ah. Alright. Thanks a lot. That makes it a lot harder. In Labyrinth picking which gem to place where is a big part of the strategy. Just getting random gems makes it much harder to make any type of plan.
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JSilvis, yes, there was no color selection of them gems prior to GCL, both here and in GC0 the gem color is randomly chosen from the list of available colors.
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It's really weird playing this one after hours of playing Labyrinth. Everything feels so much different..yet familiar. Such an amazing series.
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When you beat the game it says the sequel is "Gem Craft: Chasing Shadows"... I was under the impression there are three games, this one (The Forgotten), Labyrinth, and Zero. Am I missing something?
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I remember being very far in this game it took many hard days then the computer crashed and I haven't touched this series since. I'm willing to give it another chance as of today.