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this is a good game guys trust me i will allways give u a tick but then u have to give me tick ok cool cats and cool beans and cool gum jelly bum beans thanks!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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So, just got my Admiral win. I have to say, it was pretty damn hard. It was... quite the challenge. In the end I cheesed it. (shh...)
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Captain BEFORE the consult to maritime war specialist harvestsun:
ALL AROUND THE CANNONS, FIRE, FIRE, FIRE ALL THE BULLETS! AND DONT WAIT THEM RELOAD TO SHOT AGAIN!
Captain AFTER the consult to maritime war specialist harvest sun:
DONT SHOT THE BULLETS! ALL ATTACK WITH OUR SWORDS!
Results of the battles:
With bullets: Win, but not so much money;
Without bullets: WERE ALL RICHES! YAHOOO!
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This How it Works Man Vs Man Attack Untli you can't and then increase everything 1 -1 max the uber ones and shoot like crazy in last two lvls this how you got the hard (: a littel bit harder in the last lvl but well.. theres nothing better
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Stop complaining about the shot mechanics! They're useful imo. Basically you shoot to the side of your ship which is pointing more upwards, to shoot with the side pointing more downwards you need to press "V". I just got the hard, following harvestsun's and XenoShadow215's guides, and beating the last boss by boarding it with a little bit less than 100 pirates, with 18 survivors at the end. Yeah, the engaging mechanics are luck-based, for beating the last ship you should need not much less than 80 to have a chance, and 120+ to have a sure win.
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@Norekai Its a game, its not supposed to be that realistic. If it narrows it down like that, this game would not be fun.
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Wow, that's just stupid. The controls bite first off-- why do I have to press a button to decide "up or down". Shouldn't it at least be "left or right"? No way should there be context sensitivity in this game.
Secondly, how is it that one can go from pretty much purely boarding enemy ships to needing to fire thousands of cannonballs? And this is just me wondering... but don't cannonballs hurt? Shouldn't those 500 cannonballs I fire put a bigger dent in their troop numbers?
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last boss absolutely imba + admiral difficultay completly stupid because you cannot earn money at a defeat and so there's too much luck needed
+map too small
= 1/5
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for the 12th boss, try to have at least 90 pirates (mine was 120) always go the opposite way. fire at the right side of the ships and it will be a piece of cake. (took down the boss with a melee fight but don't take melee fights way too long be sure to fire loads of cannon before engaging, then rinse and repeat) hard badge completed! :)
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In the last level, when it says 13 ships on the horizon, I expect 13. Not 2 more every time I defeat the last two simply because I can't beat the final boss fast enough. I went through 10 of those in the first 7k life of the boss. I beat the 12 small enemies and I'm on the thirteenth, I don't want to fight 12 more surprise enemies.
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HINT: NOT SHOOTING GIVES YOU A 2500$ bonus BUT IF YOU SHOOT ONE TIME OR MORE AT BIG BOSS SHIPS W/O MISSING IT WILL GIVE YOU MORE MONEY DEPENDING ON LEVEL THAN JUST THE 2500$
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The game area is way too small to allow for good strategic ship movement. Guess I'll just follow the advice of everyone else and go boat-melee instead.
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best thing to do in the first few levels is to get as close as u can and unload.. u get a bonus for not firing a shot but u get a bigger bonus for good accuracy
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Neither arrow keys or wasd works... I can pause, fire(only with ctrl) and change fire direction but i'm totally unable to move. Never seen this bug anywhere before.
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Do you think they would be better off overall if they just took command of the boss ships instead of blowing them up?
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Fun game the last boss is cheap though keeps summing ships to help him. But if you follow the strategies to not shoot the first 3 lvls and shoot and not miss only once until lvl 9 you will have lots of money to help you out. I maxed the first 5 maxed out and 4 into turning The spend what little money I had left on ship health which dose make your ship bigger but I don't think that kicks in till you spend more. Also a trick I found helpful on the last level is to go up to the topish right corner and aim slightly up and to the left then shoot until they are on you and pull a loop to the left corner and do again. Since the always try and stay above you can be used when they are getting to close to as long as they are not to fast. Keep up the good work.
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to beat the boss on level 12 you need to use the smaller ships as shields and basically as you destroy the main ship he will take care of the smaller ones. do not use cannonballs on smaller ships unlees you have too concentrate all fire on the main ship. harvestsuns' tactics are pretty good, but after level 11 i had everything maxed and trurning to half power then a i added half power to armor then.
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Ain't it *amazing* how the CPU can fit more armour, more cannons, and more crew, while remaining the same puny size? :(
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i feel a strong sense of betrayel in discovering that upgrading ship hull makes you a much bigger target, maxed it all at once after lvl 10 and now i gotta restart :(
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Mostly liked it but the lag in the later levels and the locking control problem others have mentioned were frustrating.
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Is there a particular reason for the confusing and annoying "up" and "down" shooting instead of just "port" and "starboard?"
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Really? You wait until the last level to introduce a different method that the ships come at you and a boss ship that is actually more difficult than a regular ship to kill? And not only that but you have extra ships coming at you from right where you are at the bottom of the screen during that boss fight. I realize that it makes it a lot more difficult but honestly I feel like the ships could've come in from the sides at earlier levels and make boss ships a little bit more difficult on lower levels. And those ships that come at you during the last boss ship should be raised a little bit higher so that the soldiers on my ship can actually survive a bit longer.