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I used 3 Clerics, 1 Ranger put my stats on All Strength on one of my Clerics and Int on the other Clerics, and for Ranger put it all on Dexterity and use poison bows and try make 2 clerics healers and the other cleric a tank. the Ranger will take out all the Deep Creatures in one hit. if you follow it properly you should have about 2 to 3 characters die.
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I'm getting a weird bug where every item I click in the inventory is getting destroyed, even if I don't have cntrl held down... :/
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legendary monstars are hare to kill but are worth it. can someone give me a list of the tough monstars and their abilitys
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good team is warrior, mage, ranger and barbarian because ranger can use speeding ability and barbarian has whirlwind (note: it's most powerfull with minotaurs axe) and mage can use electrical storm usually warrior can't even make his move
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The drops and experience for Easy and Normal should be the same. The monster levels need to drop on easy. My nephew got KO'd on both easy and normal and he is just learning gaming. I at least get my PC back for my games a little more often. My nephew is not too thrilled by his first experience.
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Ranger's Hail of Arrows + instant kill gear is sweet. Hits every enemy twice, so double the chance of an instant kill. I like a warrior up front, mage in the back middle, flanked by two rangers.
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@ moei2... i beat the gorgon... sad to say that i had not any proof... but my party was 3 rouges 1 cleric.. all speed and str stat... blind helps.. and criple does help
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Got to wave 16 on survival with:
1 warrior, maxed endurance and highest possible power regen, spamming Shield Wall and using Bloodlust where necessary.
1 warrior, maxed strength with spear.
1 ranger, pinning dangerous enemies, healing 1st warrior, buffing party.
1 conjurer, summoning sprites to heal/regenerate power.
The only reason I died that quickly was because I forgot about pinning.
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To expand on taised's suggestion: grab all the buffs you can find for those for. That means the Aegis thing, Swiftness, and Inspire (I think). If someone dies, leave a low-damage creature alive at the end of a wave until you can revive them or resummon them and put all the buffs back on.
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pandoras boxes are way to easy, a mage, wo barbarians and a healer are everything you need (btw that fits for every enemy, difficulty etc.)
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only on lvl 7 but never even came close to losing a fight yet, closest is one person dead and thats because i gave him all strength and no endurance. 3 warriors, 1 mage works really well!
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Random tip: poisoning works great for taking out legendary and boss monsters. My current build is cleric (front line) rogue, ranger, mage (back line), choosing to include the rogue instead of another ranger means missing out on pin which can really make a big difference (eg, large mobs of monsters, or cultists) but with a venomous bow (+orb of toxicity) and the rogue abilities, it really makes a big difference against any monster that is strong enough to last a few rounds.
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Beat Pandora's box with 2 warriors a mage and a cleric without potions got minotuar axe, hydraskin cloak, a retribution and lots of potions