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In the den of terror you need to get 9 (i think 9) stones from fearsowers, then you need to put them together and the item you get there will teleport you to the boss.
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What is that Mysterious Altar supposed to do? For me it stole all my Scrolls, and gave me 2 extra items, don't no what but nothing useful.
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Oh please, this is no more a card game than any of the strategy rpg games on this site. Kongai, yeah sure cards all around but this game?
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oh, now I remember another question. What exactly does curses do? I've pretty much figured out they're damaging my men (duh) but I cant figure out what ratio they are working off. How does a 50% curse differ from a 35% curse in terms of damage, and why?
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little confused about a couple of things. When you can access the modified healing chamber labeled "Temporary becomes permanent" what does it do? I cant seem to figure it out. Also, what does "Ordinary Becomes Extraordinary" do? Hvae a bunch of minor questions like that going on, but its an awesome game despite!
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in my opinion the games atmosphere is nice and relaxed, i enjoy the thought of ponsing about in a dungeon with a party, 5/5, the large amount of choices you can take is entertaining.
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my warrior has a minotaurs axe: 516 dmg, +8 str and +8 endurence, and 48 poison damage on hit. he hits about 1000 damage with the power attack
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i just found out that if you clear the level then you can by moving onto the start place fully replenish your HP and mana