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Barbarian is notoriously difficult to use, but one way to make use of them is a party of the following: front row = barbarian, cleric (tank), barbarian; back row = none, cleric, none.
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Finished den of corruption on extreme with attrition, tactical and hardcore settings. Conjuror banish is very strong in the final encounter.
Most valuable abilities overall:
Cleric: holy light
barbarian: charge
ranger: nature's balm
conjuror: eldritch aegis (gives party +15% armour)
Two lessons 1) Clerics make excellent front row tanks 2) Barbarians don't need good armour, but seem to work well with damage reflection and drain
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I have a cleric with 41% stun plus 75% stun with smite, making it 116% stun. Would that help against enemies with like 25 or 50 stun resist, or does it just cap at 100% stun?
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did they already released the next chapter of this game?.... im really interested `bout this game, i always use 2 barbarians and 1 warrior then 1 ranger or 1 mage..... i use 2 barbarians coz they have the whirlwind for party damage x2..... then the warrior will kill the rest, the mage or ranger are only used for support..... haha
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My Combo is Warrior, Barbarian, Cleric, Ranger, i went on hard mode and i have not died once yet. Its so easy clearing anything especially later on, All it is Area of effect damage again and again. Between Hail of Arrows, Whirlwind, Litany of Pain and Cleave just using two of these moves if you know how to stat your character properly will completely annihilate most the monsters. Especially Whirlwind and Hail of Arrows because if you give the barbarian and ranger some more hit, they will never miss (They do most the time). So since they should be the fastest in your party, Start out with a Hail of Arrows and then a Whirlwind. Then the Clerics Litany of pain should clear the rest. Im only level 30 with each of my characters and just those three moves does a little more then 7000 damage all together (Tested on a Pandora's Box). Hope this helps!
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Does the game adjust to party strength? It certainly seems so to me - each time I find great equipment, suddenly the next level is almost exclusively 5-6 enemies per group.
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my personal favorite combo is a warrior, cleric, mage and rouge, put the warrior in the middle cleric to the left and rouge to the right and mage goes center back.the warroirs can use cleave and hit all three front row, monsters. rouge can hide, get the 200 bonus and get the cleris to annoint him for another 175% bonus and if he sneak attacks thats alot of damage. mage uses lightning and freeze and fire to keep problem ememies at bay
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I'm on lvl 4 of the Den of Corruption and still haven't got one of those scrolls that takes you to the store... I really want to sell some stuff now, where did you guys get your scrolls or is there an easier way to access the shop?
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Extreme - hardcore - tactical - attrition
Made it to level 4 so far. Barbarian and a brave tanking Cleric in front row, Ranger and Conjuror in the back. No power regen in combat means grabbing all the power restore abilities available - ranger's focus, manasprite and enrage. No war golem yet (took sprite, party armour and banish for the planar beasts).
Killed 3 leaders, had 18(!) character deaths, used 5 altars and most of my potions. Instant retreat cloak saved my behind about 5 times so far. Fun.
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warrior, cleric, ranger, mage
first row warrior in middle. points to endurance.
1) resolve
2) bloodlust
3) excute
4) leadership max out
5) armor proficiency
Cleric: put one point in endurance and 2 in intellect per level.
1) Revive
2) Anoint
3) Fervor
4) Litany of Pain (replaces Smite)
5) Benediction-all points should go here after you have the other skills. Once Benediction is maxed out, stop worrying about skill points for the Cleric
Mage: put all stat points to intellect.
1) Electrical Storm
2) Cosmic Prison
3) Shielding-max it out
4) Spell Mastery-after Shielding is maxed out
Ranger: put all stat points into dexterity.
1) Hail of Arrows
2) Pin (Hunter's Prowess if current level enemies are deep creatures)
3) Hunter's Prowess (Pin if already have Hunter's Prowess)
4) Creature Lore-max it out
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hahahahahaha....at the 39 wave my mage and conjurer died (conjurer had the resurection)....then with my 2 chars (cleric(no resurection skill) and warrior) I lasted to 62 wave xD xD xD xD
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a good strategy is to equip a warrior with:death s edge,retribution,high five and demonhide cloak.then use cleave and watch the opponent dying!!!
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My setup is warrior in front middle, two rangers and a mage in back(behind warrior). Warrior has cleave, adrenalin, and armor proficiency. Rangers have swiftness, hail of arrows, and vitality. Mage has Electrical Storm, flickering flames, and shielding. Rangers and mage buff warrior (in fights that the rangers and mage can't kill in the first round). Rangers use stun/instant kill combo gear and hp regen for every other possition. Hail of Arrows with high stun/kill means you can knock off the mob. Mage is nothing but intellect gear. Warrior I use the highest armor gear, including normal pieces if it's higher than what I have (it's also useful later to upgrade with mundane to magical item room). Right now, the only thing that survives past the first round (hail, hail, storm) is a pandora's box.
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really like the game, im not far yet but it seems to be a game with much strategy and many ways to form your individuall team. first i played it i thought it would become boring, but actually it doesnt :>
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okay! ive been using only the emporium costumers badge to go to the shop since dungeon level nine =) now i have 13 portal scrolls! im gonna go and fight 13 legendary monsters in a row now! yippeeeeee! lol
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I know Kelsey. Pandora's Box is a ripoff. I've killed a Gorgon and 5 bosses and I get a freaking purple and bunch of blues. I kill a Hydra from the lure and get an orange item. If you are reading this garin, patch it or try to not make these mistakes.
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my ranger is basically invincible...lol he has almost 200 HP regeneration and 48 percent vampirism......my warrior and cleric keep dying and he just sits there and kills everyone =)
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dude why the hell do pandora box's give such shit? i kill a hydra easily from a legendary lure, and get a huge great uber item. then i kill a hydra and 3 cult/undead/greenskin leaders all at once from a pandora box, which costs 5 TIMES MORE and get SHIT........at least the fights are easy.....i havent lost to 3 pandora box's or 8 legendary lures yet...lol
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Pretty good game, most the strategies above kinda suck. Easiest thing is to do 3 Warriors 1 Cleric front row all warriors back middle cleric then balance out armor and leader ship with cleric just heal all and benediction. 1 Axe Warrior, 1 Spearman, 1 Swordsman. It balances ^^
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OMG! This game blows my mind off. Godfall u please be out soon. Also as a suggestion , I would like to add that if some characters can dual-wield weapons or if there are elemental factions...well then - you know what thats gonna be - EVIL ;)
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amazingly addicting game. love it 5/5
ps. when it says it isnit a good idea to open pandora's box, it's telling the truth =D
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Setup to win final challenge:
Front row:
Warrior - defensive tank. Place in front row, side column
Back row:
Ranger - massive damage, poison/insta kill
Cleric - keep in back! he is there to heal, blind enemies, resurrect. Get benediction.
Conjuror - Use to fill to other front 2 spots. Takes a lot of pressure of the warrior. Can resurrect the cleric, has strong attack w/ intelligence pumped
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Love this game. I've got 2 good setups. 2 warriors in front, cleric and archer in back. OR Rouge and Berserker in front, mage and archer in back. A good combo when your fighting lots of enemies at the same time is: Have the archer with the skill Hail of Arrows and a toxic bow. It works really well. Trust me, I've done that with Pandora's Box and won.
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My setup is 2 Clerics, 1 Conjurer, 1 Mage or replace Conjurer with Mage.
How to play: first line 2 Clerics with maximum mana points and defense. They are Tanks. They are first of all healing themselves, then mages. The key to victory are Mana points, defense equipment, Heal all and Ressurect spells. The important think is my mana level control, because sometimes you have to take damage and restore mana instead of attack, for healing next turn.
Mages are dealing damage. Conjurer helps very much on last levels. If you are facing 3 strong enemies in the first line, you have to summon golem, it can take some damage and prevent clerics death.
The slyle of playing with my pack is controlling enemy actions, and when killing him slowly. I think this is strong pack because I beat with it the game, without any time my party died.
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suggestion: i like to save up the journeyman's stone up to the 50 lvls so that the special items will be high level, and can be useful for quite some time, but i ended up using the stone b4 u finisehd the whole level, so i ruined my plan for a perfect dungeon clear/explore/bosskill rating. now ive just wasted quite sometime on this game, for nothing. please consider updating this with that. otherwise, cant wait for godfall!
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This game is awesome. If there's a sequel... clean up the interface a little. Buying and then equipping at the shop isn't streamlined (please :) 5/5 game !