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Rate it for 4/5, but change it to 3/5. After day 15 or near game became to easy, just hold mouse button and wait for win - this is boring. I'm ended day 27 with no base damage, its not even challenging. You need to do something with second half of the game. And i want to know weapons stats before i buy it, not when mission started. Sorry for my bad English.
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give your ally a Tesla Gun and you can basically sit back and relax...i think its waaay too overpowered, as it both shoots at a pretty quick rate, pentrates armor, and zaps multiple enemies.
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It's great that my ally wants the first unit he can see to die, but when I equip him with a boomerang gun which passes through enemies i'd like him to shoot the back most target instead. Otherwise it's worse then the starting crossbow.
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Feel like the "Tips" need to be unlocked way sooner, for example, by the time I got the tip for "money is important" money was entirely irrelevant, and some tips are entirely worthless, "Use the Anti-armor mod on armored guys", You don't Say.... Still 5/5 for me.
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Pretty good game loved it got a little boring though when the lag kicked in maybe a quality button? But other then that everything was ok maybe need's more guns.
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I bought a minion and gave him a Sun Gun with 2x Multi Shots, Range, and Splash Damage. That made the game a lot easier.
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good game, quite addicting. But it needs some diversive. Perhaps you can add some special and expensive abilities we can buy after level 20 or 25, when we have lots of money and have already bought everything useful. Something like a 8000$ bomb that destroys/decimate/stun everything in a big area, or a 2000HP healing for the base. Something we can use only once, because the game is already quite easy.
However I enjoed it. :)
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So people have tried to convince me that aliens are friendly, i was on my way to get convincted untill i gave DOC the lightmachine gun and saw him killing with a smile....
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game winning setup: main character with light machinegun with boomerang as backup when screen is too clogged for machinegun. minions get single weapon:one with tesla gun and the other with sniper rifle/rubber bomb launcher. mods are as follows: tesla gets two photon cartiges, one Relativity trigger and one quantum xeorox. sniper gets one gravity accelerator, two anti-matter charges and one realativity trigger. Machinegun gets one Neutrino barrel, two quantum xeorox, and one anti-matter charge. Boomerang launcher gets three quantum xeorox and one anti-matter charge (can replace one xeorox with Relativity trigger if you feel it fires too slow). this setup will win the game easy. the trick is getting all the needed mods and upgrading them all to level 3. if you have all the mentioned mods at level 3 and all the mentioned guns you cannot be beaten. This setup does rely on you focusing damage and exp perks to max first then branching into firerate and healing
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Game is bloody addictive, but becomes monotone closer to the end. Would suggest introducing more weapons, modes: Say tesla gun has 10% chance to stun enemy for 1 sec or so, or chain explosion, DoT damage mods. Suggest introducing traps or wall upgrades for money, to make more use of it : ) But any other way Thumbs up 4/5 ;)
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Really fun game, great job on it! Only thing is, wish there were more things too buy, because after you get everything, you have nothing to do with all your money. But other then that, 5/5 and faved! Nice work.
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my Little Guide to How use Tricky Auto-Fire:
-Hold left click on game sceen *end* *sight*
-Move the crusor out of game sceen
-Done
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really nice game , but the second half was rather boring. Once you have all the wapons and stuff at lvl 20 or so , there is nothing that you can do really but fight and wait til you completed the game
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Day22 i wonder if i can finish wave without moving mouse.Yes its possible.
With both henchies it becomes way too easy.
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i wish that when the bosses come i dont lose soo much barrier points for having him come half way across the map just to even do 1 dmg after all the other enemies were gone still had to wait a good 10 15 seconds before i was able to attack the boss
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What in the world does the Rollback button do? did i miss that tooltip or intro? I clicked it and found no really change to come of it
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Excuse me author of game, I have a slight complaint about your game, while it is good and all how exactly are we supposed to know you can sell your intial weapon, because in most games you simply can't as a way to keep the player from destroying themselves or running out of amo of a kind.
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At the beginning it was a very nice game, but after getting the minelayer it soon started to get way too easy. You just have to put mines everywhere. That was the point were the game got boring. I only finished it to see the ending of the "story" which was disappointing.
Balance the weapons better and add a little bit more of story, then it's a great game.
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this is a wonderful game with many great aspects, but i feel that after day 15-16 it loses its appeal. you can pretty much beat everything with an okay mod and weapon setup, and so the proceeding days become rather banal.