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Nice game with execllent music and a very good sense of humour (loved all of the in-jokes). The GFX, SFX and interface are all very well tailored to the style of the game and the GUI works well (though the crosshairs could be a little more obvious - mostly a problem in later missions). Overall a very good game with lots of replayability and enjoyable for longer and more fully than a lot of the genres this overlaps with. Keep up the good work :)
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This game is very good at the beginning, but becomes really boring after wave 20.
I beat the last three waves by putting tape on my mouse button and waiting for it to finish
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Hi, this game is pretty well done. One of the better defense game in terms of the plot and upgrade system and abit mixture of RPG elements in it (Bar the RNG though). However, it sure does get too easy especially after Day 20. From then on, it just become repetitive. What I suggest if u can have a look at Elona Shooter. That is one of the hardest defense game around. ++Suggestion: Increase the difficulty and let us keep the xp after failing a level. *Cheer* 4/5 for now though from me. Hope you going do a better sequel.
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Boomerang + grenade launchers, peacemaker; quantum xerox + anti-matter mods.Maybe not the most efficient combination... but it sure does make a lot of booms.
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The two-headed guy in the loading screen looks like the second head has a really long neck protruding from his pants.....
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On The Screen where the quarter master made the wings there is a typo... It says "AL Last" Assuming it's supposed to be "At Last"
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I discovered a bug: When you start a new day, the blue "ammo bars" don't refill until you select that weapon. Hope I helped. :3
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After about day 5... Everything I do is unbelievable, if you could just stop pointing it out please that would be GREAT!
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at first i think its an awesome game but after 17 rounds later it become a pretty decent boring game. add some feature in future please
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You should add a mode that lets you fight unlimited waves and/or add a Huge Boss at the end of the game. Oh, and add more henchmen.
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Have to assume at some point this game will get badges for beating the story line mode. Fun game that I'll gladly continue playing when those badges are added
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I see the loot sell thing... hidden til you're clicking and holding the item... Should have done a sell here box with the logo in the foreground of the sell here instead of the logo unless you're holding the item.
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I see the top comment has a thing about not needing money... but early on it'd be nice if you could sell loot for cash... specially the square ones that you don't need because you already have that color amulet. Good game though there are others like this on Kong.
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you should have an option where you can turn of the "aim ball" from your allies because it can get pretty confusing...
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when you finish a lvl with new skills as a result: press (p)=pause and then back!! repeat it several times and you will upgrade your skills much faster!!
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After clicking on facebook/twitter/reddit, don't hit the roll-back button; you lose your item and cannot get it back.
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Needs an achievement for beating the game and the last 10 lvls or so are kinda boring, because you normally got everything at that point.