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Playing a game with a resolution of 480*300px on a full hd screen isn't ok, I don't expect fullscreen, but at least the possibility to use the browser zoom
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When i get a 20X combo with the self-healing ability I don't get healed, it takes somewhere around 5 more enemies to get the heal. Intentional or flaw?
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There is always room for one more launch game. Having said that, I did quite enjoy this game, and will keep playing it.
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something i found : 1st.when i finished the story mode WHILE under the RUSH the background of cinematic is still showing the rush animation... 2nd. the moment when your mouse pointer is outside the game box and you clicked a link... -some suggestion :1st. make the control for keyboard too! 2nd. Full screen 3rd. ADD MORE STUFF :D.... review : the game is overally good (4/5)
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Game is pretty good but I have 2 small suggestions to help make it better for laptop users, if these options are already here and I missed them sorry. First a full screen option would be great because using a touch pad I sometimes went off the screen and paused the game, not a big deal just annoying. Second, an option for keyboard controls (A-left,S-slam, W-jump,D-right or D-arrows) would be greatly appreciated. Good game still though.
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Quality control would be wonderful. I randomly get slowdown - not lag, persay, but slow down - which causes me to lose complete control of my character. This only seems to happen to me in the second area, though I admittedly haven't made it to the third area yet - partially due to losing control so much.
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maybe a way to change quality as i end up lagging towards the end of my jumps and power ups, basic jump needs a bit more power so that it can jump over red enemies without needing to double jump as much, and it seems as if the stamina boost from jumping on enemies is set too high at 20, maybe just 10?
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Going to the store during pause menu will lose current run progress as well as the coins earned during that progress :(
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I there there should be a better indication that you need the boots and armour BEFORE you get to that area. I was not upgrading the armour ahead of time because I was thinking we GOT the armour then not we needed it so when I got there I was told I needed it sent to the shop and sent back to the beginning
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I'd give this a 4/5. Personally I prefer strategy/thinking games to launch ones but they can be a great way to sink 30 mins. This one is very nicely done, the only downside is that the speed of left/right movement is a little too sluggish for me, though I presume that gets better with more Speed upgrades. I do have one question though. I know the enemy is a fish in a bowl, but what did the worms do to deserve our anger?
Nice observation xD Unfortunately i couldn't describe all story behind the game so i made just short intro. Worms were created by the fish in his secret labs to supplement his army, but it turned that they are useless as a soldiers. So i can probably say that they are simply unlucky victims of fish evil deeds ;)
P.S. Added your suggestion about screen left\right movement, now that speed increases with general Speed level
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I hit the 2nd zone without purchasing any of the suit upgrades. The goose told me that "I shall not pass" and kicked me into the buying screen. Now I'm on my way back through section 1 and there are no enemies or coins. Nothing at all.
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Em... i lost all my stamina and was in that meteor shower and the i went in to 2nd zone and the game just froze up for some reason with a white screen... this have happen to me 5 time now.
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this game was really fun, i didn´t see any bugs using firefox.
i got a bit of "design critique" though, i hope it is appreciated:
- i didn´t enjoy stage 3 as much as stages 1 and 2, it felt quite "slow" to me in comparison since the red enemies were really hard to predict so you had to fly quite "cautiously", there were also no awesome powerups either which made it the weakest part of the game for me.
- i also hated the "clinging mini bosses" in stage 3 as they were tedious to kill and just not fun. you were able to "combo down" the ones in stage 1 and 2 if you got the hang of it, but the guys in stage 3 had to be killed one HP by a time... again: it just all felt slower in stage 3 which took a bit of my "AMAZING!!!" impression i got at first :P
thanks for the game, it was great anyways.
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Bug in Endless Boots mode (maybe the other two also, i dont know): The movement speed slowed way down after my 2nd rush ride around 40000M, slow enough that the only way i was going to die was if i messed up on the cocoon boss. My movement speed was 1 away from being maxed, and it might be worth noting i was on my 2nd life (meaning i died once already). that's all the info i know to put.
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i should be able to hover over or click on the features I have already bought to see what they do. For example I missed the text for the stamina plus feature, so I have no idea what is driving it.
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Endless mode became truly endless when, during the meteor drop on the jump zone, I fell off-screen as I got hit by a meteor (second I believe), and never jumped back on-screen, even using the jump boots. http://i.imgur.com/B2qebaa.jpg
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stamina doesnt seem to drain properly in any endless mode. if i get hurt by anything, i die. i have full stamina upgrade.
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It looks like you no longer keep your coins when you click restart, but that's not the only way to earn fast coins. If you buy three launch upgrades without buying any suit upgrades, it takes you nearly to zone 2, at which point you restart and keep your coins.
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worm shooter power up doesn't stop stamina consumption, not sure if intentional or bug. Can fight various boss monsters when I run out of stamina if them showing up and running out of stamina coincide.
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a few times i have used the "rush ride" at apparently the same time i ran out of stamina, causing me to ride but not get any coins while riding.
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A fun game, but it gets repetitive after a while. would like to see different types of enemies, like one with a powerup in side of it.
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You should have something that stops players from pressing retry 3 times every 5 minutes. If you non-stop retry, you can just launch and get coins.
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For some reason, the enemy cannon powerup in the second zone doesn't work like a normal powerup: minibosses can still spawn, which immediately cancels your powerup, and your stamina still decreases.
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I was mid-death when I pressed rush. It continued without giving me any coins, then hit the zone 2 barrier and ended. The next time it started, there were no generic enemies except the scorpion boss until I died the first time.
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also- perhaps consider adding the ability to drop faster then normal speed, to help comboing/dodging things you don't want.
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it's sort of frustrating how getting power ups ruins your combo, especially since a high combo *especially early on* is worth QUITE ALOT to pull off, but whatever, get a powerup, travel a bit with no stamina loss. that's... sure.. why not.
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I really like the way you've combined Launcher games with Scrolling Coin Collector games! It gets a little boring too quickly though, and I'm not sure how I feel about the stamina system.
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"For example it's just impossible to be a Titan in a second area where you need to fly. The same thing with other power ups" @geovizz: i was flying. i was that blue dragon/bird/whatever
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The game is fun, not really a fan of the stamina though. If it was just a health bar it would be fine but it really feels like it's limiting the game in it's current form. It's like you're forced to stop just when you really get started.
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nice game but generic to the bone. Same upgrades like in other launch games, same mechanics, same everything. Needs some innovations. P.S. intro was excellent :D