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Short, but I liked it! The killing yourself on lasers to disable them thing was really fun. Double jump can be a bit touchy though, and I thought I'd end up seeing more stuff than lasers - I really thought I'd see the saws again. :P
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Don't know if I am doing something wrong, but my character moves extremely slow so I can barely make it over two smoking barrels. This makes the game impossible for me.
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Great game, ended leaving me really wanting more. Glad to see from one of the dev's previous comments that a sequel is planned!
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Also, one of the rooms didn't have a wall to the left of the door. This lead me to believe it was a secret, but it actually was just leading to a wall-glitch. (On the bright side, hitting "reset level" sent me back to the correct door so it wasn't really a problem for me)
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Great little game! My only complaint is that is feels a bit too short and you should include some boss encounters. Perhaps similar to the moving platform levels where you have to escape incoming lava or tidal wave or monster to keep players on their toes.
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I, Obey_Rawrr, love this game. it is the best game on here. I swear, Please, please make more games like this! Love this! :*
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Really nice game. My 2 cents to make it more challenging: Keys do not transfer between clones instantly, unless he clones himself carrying it. When a clone dies, he drops the key. So you have to think about keys and how to make it to it's door. This may add more depth and strategy to the game.
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Getting too much input lag to play properly. Not sure why but between continually running into walls and taking three attempts to double jump it's not really enjoyable...
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Hey guys! During the game’s development cycle i’m always posting some work in progress pictures, gifs and other game’s related stuff, which i think can be interesting for you. Subscribe my twitter here: https://twitter.com/TheShpufa to be in touch and get some cool news and content about the new games! Thank you !:) George
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It's um... it's entertaining, briefly, but it's got a little lack of substance. The double jump is jacked, but not that important. A bigger issue is that there are no real challenges/obstacles presented. No part of it really makes you pause or scratch your head. Good idea, not sure where to go from here, though
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Though some of ya seems to think the double jump is "awkward", i really like it. It add some peice of diffculty to the game, and keep up with fresh mechanics in a cool way... It's not a "broken" double jump, it's just a faster one. All those game where you have plenty of time to make your double jump make it easier in a certain way. Finally, there's no super on point double jump efficient way to do stuff, so basicaly it doesn't influence the gameplay other than maybe making it feel like the physic is "heavier", maybe more realistic (although double jumping by itself is totaly unrealistic)..
tl;dr The double jump is just different from you common platformer, gotta double tap real fast to get to that upper ledge and not try to get the best out of your first jump like you would normaly do, AND I THINK ITS COOL, OKAY ? ;)
5/5 this game is awesome
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Fun game. Minor glitch: If you quickly press erase, clone and switch at the same time on the menu screen, you can kill all the clones. When you respawn, the menu disappears.
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What are the Nixie tubes in reference to? The only place I know them from is Stein's;gate but the numbers aren't right for that.
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kinda fished for more secrets .. there was so many potential for secrets in a game where you can leave a clone in the previous zones and switch between them :/ still a great game tho 5/5
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I liked it unitl the level with the sliding panel over the lasers. Until then I could think things through and the jiggly controls were not much of an issue... but then the controls prevented me from going on. :-(
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Too short. Jumping is problematic. Needs a few more mechanics.. i thougth almost instantly about letting a clone sustain another clone to reach difficult high places, for an example. All in all it feels like a pretty good demo.
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Great game, though a bit on the short side. An original concept. Would love to see a sequel with a bigger emphasis on the platforming. Loved the part with the moving platform and the part where you fall down the shaft and have to hurry to avoid the laser.