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Love this game. I can really tell freelancer was a base for this game. Planet Walsh is 100% Planet Pittsburg Ares 6 is really like Madhatten tru dat but good game 4/5
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fighting things that move sideways can be hard for first time, i can do it now but to begin with should be a little easier
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major bug: i destroyed all the asteroids in a fight, and then i was stuck on the fight screen. i didn't move any more, and no more asteroids came. please fix this
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@JackVermicelli
you know how a laser behaves normally? wow, envy you %)
@ghoststop
up until now, max level is 5, so the game can't display a value at which you'd upgrade to lvl6 8)
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Updated to 0.0.9.1 - fixes a bug anzhel found with upgrading shields and cargo hold after you've upgraded lasers to 5.
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yaykitties, on behalf of my fellow 3D artists I ask that you never ever speak again.
Anywho, GG99, good game. Keep adding missions/features, add sound and it'll be a right 5/5. ^_^
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Awesome game! I love the 3D. I like the barter system. Entertaining gameplay. When players elect to abandon a mission a confirmation menu should appear and it should also warn you that you can't get it back. I gave this a 4/5. It really needs sound. Video games need to satisfy both the auditory and visual senses; it's necessary.
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once again, IF IT'S PROJECTED ON A FLAT SCREEN SUCH AS A TV OR A COMPUTER, IT IS NOT 3D!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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A good but undeveloped concept. The game feels like it is still in alfa stages. Gameplay is stale and gets boring fast. You need to diversify the minigames between planets, improve the story, add some ship customisation pehaps etc. 2/5 so far, and this is just being supportive.
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upgrades after lvl 5 are bugged: the 'next' and 'price' for laser disappear (guess that's supposed to happen), but for the two other upgrades, the money's spent, but the signs don't change until you quit and re-enter 'upgrades'. made me a bit nervous..
waiting for lvl 6 and something like 'plot' missions 8)
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Great game, but bland... needs more upgrades, maybe different ships? More planets, and a quicker way to go between multiple planets. Amybe more enemies, and maybe the ability to claim planets?
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when i put safe route off, i only got 1 wave of asteriods, when i put safe route on, i got attacked by 4 waves of pirates and i only had 2 missions in progress
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Is it supposed to be possible to get the same mission twice? I'm asking because I just picked up two simultaneous Asteroid Cleanup at Maru missions at Fiza Prime.
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i was just playing and i encountered 3 pirate forses for the SAME misson that plays randomnese in that and i died on the 3rd one also the esape pod should go to the clest planet
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Nice additions.
I don't really like the escape option as it currently is. Too much non-interaction.
Also, did those missions. Very easy, very fast. Still needs a real storyline! (or at least some higher objective)
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I think it would be better if you could buy the upgrades without being the necessary level, otherwise there's not a lot of point in amassing money...
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Good game but gets incredibly repetitive and boring, and also takes far too long to travel places. Like others have said, a longer and better story would definately improve it, and more rewards aswell. That would make this a brilliant game (probably) :)
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I've justed added a pause button in flight (P) and also an escape button (E) which has a 50% base chance (less in higher level than you areas) of escaping a random (non-mission) fight. Note if the escape fails you lose energy. Hope new stuff works okay and people are doing the level 3 quests to get the double speed boost and the safe-passage upgrade?
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I played this for far longer than I should have. It reminded me of Elite on the Amiga. Well done. I think sounds and quicker travelling would make this a top 5 star game.
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I like the thought but it gets boring quickly, both missions and random encounters is rather repetitive. Is there any goal? For the trading part I would like more information, like a full trade breakdown in the star information and some history. I should not have to make notes outside the game for information a trader would keep at his fingertips.
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The 3D battles don't really seem to be 3D...I'd like to be able to change perspectives, allow bandits to attack from behind etc.
I'd also like the option of an auto-firing gun, so I could pilot my ship myself through 3D space. As it is, the game might technically qualify as "3D" in the same way as HOMMV did, but it sucks because the 3-dimensionality never impinges on the actual gameplay. That game with the aliens vs humans is far more engaging, even without multiplayer