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Solid concept, just like before, but very easy and not very strategic. My choices were perfunctory and the limited "upgrades" didn't provide much interest in how I wanted to grow my castle.
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too easy =.= u can end the game with jus the lvl 1 units too ridiculous i had to auto click to spam them and the dragons couldn't even touch me
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yeah knight - as many as possible!
and if the way is free send 3 earth elements they are fast and pretty durable once they reached the castle! 3/5
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way to short, but i nice idea, kinda like age of war... but this is 3lane vertical, thats 1lane horizontal xD
you need to change the crossbowman, i won spamming nothing but them
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Yeah quite fun..still needs some improvement.
Definitely too easy, OWNAGE on first try.
Just build turrets and catapult swarn...
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Not bad. I lost at one map, and then I retried.. was given 200,000 and I had invisible invulnerable units at my door.
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too easy imo. all you need is cats and crossbows. just use cats in start, and to block earth elementals. once they have dragons, use cats in start and just crossbow spam till you win once a dragon appears (still block the fast melee's with 4-5 cats if they get past)
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Problem. You start new battles with whatever money was left over from your last battle. So if you have under 200 bucks, you're boned. No restart button, so you have to refresh if that happens, which starts you at the beginning.
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Pretty good, it would be nice if u made more units, longer, more castle upgrades, and put in a story line or something. Good job, I like it.
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A little short, but a great start and he is right about the crossbow men, just spam them and win. This will be awesome when polished.
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Pretty good game, but the units are a little skewed. The crossbow knight individually is weak, but he's very cheap, so you can spam him and win like that easily -- catapults, not that bad, I can tell the range is a little longer than the knights, but even longer might be better -- the mage sucks, hands down -- earth golems can beat through everything to the end, where the enemy towers can't really kill him and he's left alone whacking at the enemy base, which isn't really good -- and the griffin riders don't seem very good at all. They fly to the enemy base quickly, but as soon as they stop moving they're bird meat. I still like this game though, more in this line would be great.
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short sweet game make it some more... element knights too fast for their power and health ... crossbow knight too cheap because 1 mage attack will only kill one knight ... mages expensive for slow weak and not so powerful ... griffin knights I didn't use them more because of the price and never really attacked.
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The easiest way to get around the idea that spamming archers is the best thing in the game (which is true) is have some kind of area effect units, something that will just slaughter them when spammed.
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its ok ist just seems to be missing something its to balanced at some points the actually character should be able to lvl up in different areas like attack range speed, speed of execution(attack). reload time so you cant spam one k of charcater i rate this 2.5/50 since i think your only halway to what this game could become.
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Very fun, but very short. The units seem too homogenous, though. I recognize how earth elementals and griffins are different from the other units (i.e. elems are armored melee; griffins fly, don't stop to attack other units, and gun straight toward the castle), but more varied units and upgrades would be appreciated -- for instance, a ranged slower to deal with the armored melee more ably, or AoE to counter grunt spamming. There's probably more that can be done with the game than add more unit options, but I can't think of anything off hand. Overall, good game with a great idea, but feels like it has wasted potential written all over it.
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Didn't even build catapults...
Pure archer mass = win
Would like it to have a little more strategy for a massing game. 3/5 (did like the improved accuracy compared to the other games)
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Just tried the last unit - saved 40k for the last level and got 6 gryphins. They just rushed to the enemy castle and destroyed in 30 secs.
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This game is broken. You carry your money to the next level - you reach the enemy base and stop building units to accumulate cash. You start the next level with 25-30k and just mass a wave of catapults for quick victory. I didn't even build any of the the units after catapult.