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My first thought when I tried it was "Not worth while." As I realized what was going on my opinion changed - I love the way the towers can be destroyed, it happens naturally. Nice use of objects to control tracks too. It does need a bit of polish (upgrades, easier first level etc) but shows a lot of potential to be one of the best in the genre.
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Back in the day TD games were exiting and kind of cool but now of days if you dont turn the TD idea with some interesting twist its just boring.
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gotta love cheat engine i made it so i had unlimited money and a huge score!!! if you want cheat engine just type it in on google
oh and this game sucks big ones so 1/5
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thre is a game just like this which i enjoyed so very much, i completed it but i had the abiltity to upgrade and repair, this was a much better game. so this in compairson gets 1/5
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don't quite understand some people saying its hard.. my first try on hard, second try overall [normal was too boring too fast]: !http://img228.imageshack.us/img228/4264/hardlolrf2.jpg!
it s WAY too easy, with some minor problems that have been already commented on.. but overall not that bad..
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A sub-par TD game, at best. The erratic and non-sensical targetting behavior or the player's turrets is laughable; you should have made it so once the turrets lock onto an enemy, they continue firing at it until it is destroyed or moves out of range. Upgrades for your turrets and the option to repair damaged turrets would be extremely welcome additions. Also, the written description for the Tank Destroyer is misleading - you're saying that it has "average" range and armor as compared to the Heavy Cannon's "good" range and armor, when in fact they have the same numerical stats.
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Average game. The bar at the top that showed how many enemies were still alive was very helpful. The cash flow is pretty tight, I'd guess I'd need at least 10 gold mines to keep a constant flow of cash which is needed around level 8. Also, things get too tough, too fast. At level 7, I was doing okay with 10-15 tank killers. But then on level 8, I lost 5-7 of them. See what I mean? Also, you really need to put in a repair button. That's almost a must for tower defense games where enemies can fight back. Overall, an average game. 3/5
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It has a good concept and gameplay. It's a good start, anyway.
Please make a better version, but it's good anyway.
3/5.
Oh, there must be a badge and a highscore list to make it perfect as well.
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love it :) But needs something extra, like possibility to upgrade the cannons. Now i just kept building the biggest one.
4/5
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good game 4/5 needs some up grades and it would be nice if you could change if they fire at the closest target on furthest
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Played this a couple of times...A few things it could use:
1) Leaderboard would be cool.
2) The arties shooting behind the tanks is annoying. Some shots should land in front of the tanks, others should land behind as well as some landing on top of it while the enemy tanks are moving.
3) If there is an enemy tank right in front of the arty, the arty shouldn't be trying to shoot the tank miles away. It should be shooting the one in front of it.
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Got to the end...
Score 18129
Enemies Killed: 2056
Units Lost: 57
Money Spent: 30550
Turrets Built: 142
Pretty much after lvl 4 I was building the big defensive turrents and covered about 80% of the map by round 25.
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I'm generally a natural at TD games. But this one just doesn't seem to be in sync.
Maybe progressive enemies, have them start a little easier. And get harder faster.
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Could use a few upgrades! Cannons could have either a repair function, or an upgrade function. The cannons could be smarter! Their pretty stupid and miss most of their shots along with letting the tigers kill them while they take out the small enemy's that won't do anything! Also, it would be pretty cool if the map was bigger! If you could scroll up and down a fairly big map, that would be pretty sweet!
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I tend to have about 60 seconds between attack waves, and nothing to do. Would be nice to be able to start attack immediatly, and gain all the money I should have during the wait.