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along with the restricted game play with few units and few buildings, this game actually has a lot of typos. No offence but it could have been way better. Got to the 3rd lvl and got bored of winning. its all so tedious that it makes the game of no use. It could have had a lot of potential. Hope you get it the second time around =).
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Wow this is pathetic. There is absolutely no value of superior units- a dragon is worth five full dwarf units- but could only kill two. The solution? Orc. DEMON SPAM FTW. I realised that it was absolutely pointless to continue against my enemy unless I had an advantage of money, considering a dragon is absolutely worthless. The dwarves have NO ranged unit, while demons, archers, and catapults pick them off. Extremely unbalanced- I smell a nerf.
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not enough thought behind it... alot of potential, but it really falls short... some more work on it could have great results, but 2/5
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good fun game. it would be better with a bit more control over your units because you can barely do anything with them as it is. you also need a bit more people as you max limit. you could do that as an upgrade or make the people get more expensive as you get up higher. and just one comment: when you win or lose a territory, why does it make a squishy noise?
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omg kongregate get rid of this top comment thing its so annoying u should make 2 sections 1 for top comments one for the latest comments
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Pretty much comes down to "Wow.. that music is so cool... D*MN the battle controls REALY suck.." I like the game but couldnt be arsed to play past lvl 4. Same tactic as most people. It doesnt matter shit what you build as long as you build plenty. Fill up your squares and kill kill kill. I recon there is a whole lot more potential. Both on gameplay as in GFX, I dont particularly like the gfx. They are of average quality at most. Could also use some attention. 3/5 i'd say.
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So far i got to lvl 4 with orcs.. pretty easy.. just first 3 months do nothing, and get harpy nest. Then max out harpy (12 warbands) and try to take some fields.. When u got like 3 fields you put a lumberjack at your main base, and then just fill out fields with warbands, and send them forward. All produced from your main base.
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ATTENTION! Why not just put a tab next to "Top Comments" that reads "New Comments". That way people can easily switch between the two!
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the AI is awful. enemies will form huge lines to be slaughtered by my dragons, and the dragons will all try to burn the enemies that my ground troops are already fighting. even so, the game is not bad.
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was fun... no real depth to the strategy despite all of the options (units, buildings, hex maps). there was little to no need to "try" to do anything out of the ordinary.
was still enjoyable to the end. only got stuck once where the AI owned a fully upgraded strong fort at a choke point to his base and there being only one adjacent hex for me to attack from. Nothing I tried got him below about 70%. Me as orc, he was human. Had medium and max towers, fireball guy, and kept defending with a mix of units. This was somewhere around lvl 18 I think.
Every other level was a cakewalk.
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Hmmm... glitched where the game refused to send me to the victory page after defeating the Dwarves and Orcs in Location 3... And I can't be arsed to re-do an entire location when the game refuses to save progress WITHIN a location.
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While this is a good start, I agree that a tech tree would be nice. In addition, giving storyline updates or adding a new twist once in a while might be cool.
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3/5 For two huge reasons.
1. With the twelve limit population cap on each region it is near impossible to defeat stalemates especially if you do not get to that region fast enough. (Take too long and they just fortify and camp.) Also it would be nice if more than one region touched one region and you could have flank attacks on a particular region I feel this would add a more significant improvement not only on the difficulty of the game but also on the general uniqueness of the game.
2. WAY to repetitive in battles. Yes you have three commands at your disposal but if the enemy has ANY of the towers for defensive purposes what difference does it make??? There isn't any strategy in hanging back trying to lure the enemy to you so you can crush them one by one if they hang back too and just let their towers do literally ALL the damage.
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Man, this game sucks even worse than I thought. There is no friggin point to buying the 'improved' troops. My 300 gold dragon can't beat a single tower and you only get 1 dragon. And it has an investment cost of 400 gold. Meanwhile my 12 dwarves for 60 gold are tough and fight very well. Blah.
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Not bad, really. Some way to see unit stats might be nice. It's hard to compare Gargoyles and bands of Dwarves when you have no idea how much health they each have and whatnot. Other than that, it's pretty good.