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Comments for Ultimate War

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Artix821

May. 05, 2010

Under rating threshold (show) yo m999 de na ako nag lalaro dota pero GG minsan na lang lvl 69 5 loses beat that >:-)

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g_genyuk

May. 05, 2010

Under rating threshold (show) I like this game

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Mycroft_Holmes

May. 05, 2010

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8008man2

May. 05, 2010

Under rating threshold (show) we all know that the top comment system sucks major donkey balls but complaining isnt going to do anything about it

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AddictedBlackSky

May. 05, 2010

Under rating threshold (show) You fat nerds. :)

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xorandor

May. 05, 2010

Under rating threshold (show) Superb game! The only things I could ask is more units to choose and option to colapse existing buildings. Also small info about research whether they are zone (like buildings) or level wide.

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desontegrator

May. 05, 2010

Under rating threshold (show) good game,but it miss something

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m999

May. 05, 2010

Under rating threshold (show) game rocks 5/5* although i wish there was somin like heroes or at least make the dragons more powerful. imagine i trained 12 dragons and i lost to a bunch of towers! jeje anywar i wish you add more races like elves or trolls or or or or or online gameplay ! teah thats wat im talkin about!

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Brad_Troika

May. 05, 2010

Under rating threshold (show) This is ridiculous! I couldn't get a territory with two towers with 12 dragons, but I was succesful with 12 bands of dwarves...

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Dylanarm

May. 05, 2010

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claritywind

May. 05, 2010

Under rating threshold (show) never mind :D auto move did it :D

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claritywind

May. 05, 2010

Under rating threshold (show) never mind, how come i cannot conquer the last land on the map???

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drosto1

May. 05, 2010

Under rating threshold (show) good game but it could use more upgrades, 9/10

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claritywind

May. 05, 2010

Under rating threshold (show) how do i build buildings????

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boxhead08

May. 05, 2010

Under rating threshold (show) dragons suck!

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Darkshadow328

May. 05, 2010

Under rating threshold (show) Another one!?

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lordn34

May. 05, 2010

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Spartan_329

May. 05, 2010

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lordn34

May. 05, 2010

Under rating threshold (show) This gamie is awsome and the mulit player would not rock it would be to difficult think about it there would have to be alot more races and characters just to call it a mmo

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Hersch

May. 05, 2010

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riversedge

May. 05, 2010

Under rating threshold (show) just started out still learning the basics but this game is pretty legit can't wait to see later versions 5/5

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bth102

May. 05, 2010

Under rating threshold (show) so epic!

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naguilian123

May. 05, 2010

Under rating threshold (show) the tutorial doesnt help much, on my first battle i was like "WTF is happening. . . "

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boxhead149

May. 05, 2010

Under rating threshold (show) everyone writes long comments now its really annoying

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suvius4

May. 04, 2010

Under rating threshold (show) decent but not very much excitment! 3/5

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Lit_Vire_Moon

May. 04, 2010

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Lit_Vire_Moon

May. 04, 2010

Under rating threshold (show) add more army control in battle, look at lords of magic. kinda similar in a few ways

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Cartoonian

May. 04, 2010

Under rating threshold (show) I voted 5/5 just for the huge battle scenes.

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BloodyMuffin

May. 04, 2010

Under rating threshold (show) If you were going to make a spin off of other games *cough WarOfPrefectures cough*. Then you might as well have added some Epic War 3 in there so that we could have more unit choice with the cards. But even then, it's a good game. It gets very boring and repetitive though. It's also not that even. (Human) 80 archers and 48 knights with a laser tower lose against (Orcs) 60 archer things 32 Harpies and 24 soldiers. You'd think that 1 laser tower would work better than 2 scout towers.

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fighterhn

May. 04, 2010

Under rating threshold (show) wow i save the game yesterday and today its gone..............

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tallstar5

May. 04, 2010

Under rating threshold (show) A multiplayer version would rock.

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BlazingDeath

May. 04, 2010

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zzrmax

May. 04, 2010

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gegot

May. 04, 2010

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Mulkie

May. 04, 2010

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Labraid

May. 04, 2010

Under rating threshold (show) Not a bad game at all. Still for me it lacks a punch, for example ability points that would be gained for performance in battles and can be spent on more unlockable units and ability tree. Also controlling units in battle makes to little difference from just letting them slaughter at will.

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Iblis

May. 04, 2010

Under rating threshold (show) Bug: on some levels I've seen my units just stand there from the start while the rest of my army marches off to get slaughtered... Other than that, pretty nice game. Just a few changes: When I put "fast mode" on, keep it throughout the levels. If a neutral land has buildings, those should stay, regardless of what they are (so for example, as Dwarves I can make Human Archers if I capture a neutral Archery territory).

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lillepallt

May. 04, 2010

Under rating threshold (show) the units winning units should be healed 1 round after battle cuz its soo annoying when you have to disband and create new cuz your enemies are too strong

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captainstag

May. 04, 2010

Under rating threshold (show) This game just isn't complete. Good idea based on war of prefectures, but the battles are slow and boring and impossible to control units effectively. It still has buggs; I conquered all the areas, but it wouldn't let me finish the level. Needs a lot more hot keys. I like the look and feel, but it just runs too slow.

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MarcialV

May. 04, 2010

Under rating threshold (show) This game sure got potential, maybe you can make some more troops and building and something like a storyline which comes after each fight. This would be the best game after this few changes, at least in this genre and for me.

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wattro

May. 04, 2010

Under rating threshold (show) where'd my F'n save go?

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darkwath9001

May. 04, 2010

Under rating threshold (show) my only suggestion is to have a stop all button for the army

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Brenbenn

May. 04, 2010

Under rating threshold (show) Really needs to come up with a way to remove the frustration from when you have to take an area thats connected to two of the computers area's. Even with a far superior economy it can take forever to cap and hold it with the cpu able to so easily take it back the next turn.

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KeithWalters

May. 04, 2010

Under rating threshold (show) I finally figured out that the reason the gargoyle icon disappeared after the battles is that the humans can't create Gargoyles, even after they capture the tower. Why not? And it'd be more clear to have a blurb that explains this instead of me almost reporting it as a game bug.

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BckflpVengeance

May. 04, 2010

Under rating threshold (show) Badges for this game are a must. Although the game could be more strategy and less 'move in and kill', it's a very good game. keep up the good work! 5/5.

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james4115

May. 04, 2010

Under rating threshold (show) @all "top comments suxxxxorz" people just click see all comments and sort by newest....not that hard

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CurtainDog

May. 04, 2010

Under rating threshold (show) Very unbalanced (range eats everything else up) but lots of fun

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vertabatim

May. 04, 2010

Under rating threshold (show) The game is really good however does slowly became very repetitive. The actual need to fight battles also became redundant after a while as you dont really do that much. Overall I liked the game though 4/5

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mirfield

May. 04, 2010

Under rating threshold (show) Disappointing - all the subtlties of the different units become meaningless quite quickly and the game boils down to a "Might Is Right" communist style slug-fest...just build lots of cheap units and swamp the opposition. Has been done before and better, I'm afraid :(

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panmex

May. 04, 2010

Under rating threshold (show) this is a very good game. BUT it has some minor problems that get annoying after a while. 1/ no upgrading of unit types or individual unit groups. 2/ no more than one of any type of defence, there is no reason we shouldnt be able to do this. it would only be good to this to stop some ones defences becoming op but thats wat the pricing system is for

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