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My opinion:
1) Game is too easy.
2) Need some experience/upgrade stuff
3) Remove or completely change combat simulation thing
4) May be add some hero/artifacts/skills/story etc stuff to make game more interesting.
Good beginning however. 4/5
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I don't know if anyone has heard of Shogun total war, but this is a kind of clone. Shogun Total War was a game on a CD though, and I Iike this game, it brings me back...
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you can win the fight by spamming grunt infantry. every time. every. time. no strategy needed, just outproduce the rather poor AI.
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Love the game. However, I wish to see some more upgrades. It's not a bad game, it's just that it could use some more improvements xD. 5/5.
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It's a good concept, but the battle is too fast-paced to manage effectively. Also, the units are not diverse enough, making ranged unit spam an easy way to win. Hopefully, your next game can learn from the experience of this one :)
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The graphics are very ugly and the interface is unfriendly. By the latter I mean it never tells you what units you have; you have to learn simply by seeing what is created when you train new units. But then battle comes around and the units are slightly new, and you have to just figure it out again. The battle, though, was really bad; there's nothing exciting happening, and "controlling" it is a waste of energy, especially considering how difficult it is. Also, battering rams are awful. They don't really make a difference in a fight. 2/5 for a good concept. One thing that may be a bug - if newly trained units can't act on that turn, that's fine, but shouldn't they be able to defend their territory in an invasion? It's very frustrating to build 5 units only to completely lose them because the enemy attacked while only your skeleton crew was "active."
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Its a good game, Il give it that, and if they polished it more, it would be great. Unfourtunatly, there is the problem of barley any to no control over your troops, no offensive buildings, and no tech tree. Fix it, and come back later.
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Rating - 4/5
In response to Norimusha's rating- Isn't that a bit harsh for a game, or is it just hard because you didn't realize just spamming the beginning units will achieve success and you're angry because of it?
Like what Wakslo and CTSG said, although with ALL races. You could just keep spawning the beginning units over and over with only requiring to manage fights are strongholds so your units don't kill themselves at the end or just to destroy the defenses instead. Although it does show much potential for a great game, I think like what they said, it could have used a bit more variety so that it could have been a EXCITING game. But alas, the creator didn't which I might recommend next time and a few balancing fixes so that there's some value in actually playing or using the upgrades and creating a mixed type of army to actually fight with. But a great game though I suppose or if you don't rush.
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PING.... oh? gotta move some troops across 5 places? PINGPINGPINGPINGPING.... PING... You wanna attack some one? PING PING.... I think my ear drums burst. Choose a softer sound for CLICKING.
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I found myself auto battling alot because microing troops is a bit difficult. Also I would like some sort of upgrade system. Otherwise great game, really like watching some of the epic battles unfold.
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Except player can't really micro manage their units well, everything else are pretty good. I don't think unit variety is a problem but it needs serious balancing. Dwarf is way too strong. Infantry is a basic units for every race which needs no tech tree. If dwarf that strong, what a player would do is attack, produce dwarf in the front line and repeat. This kind of "Blitzkrieg" is overpowered. 60 gold is way too cheap.
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This game has its own inbalance!
Orcs are only good for outnumbering and orc wave assault!
The games need some tactical advantage to dwarves and human! (Like flanking and cover system!) a 2~!
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Tedious. No manual control of fights (nice try, doesn't work well). Slow and boring.
Needs to have a per-land-area upgrade type ability.
Basically this needs to copy the old nintendo 8bit japan invasion type games.
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If you're having trouble, here. Come to your senses, people, make use of the dough that the stronghold makes. Conquer the 2 neighbouring territories then build combat buildings there. But in the stronghold, just make gem mines. Also, the best units for each race are worth like, 20 normal units, so use them wisely...I find that they tend to be vunerable to spammed ranged units -_-. Good game, although you probably could add a tech tree, more unit potential, abilities, spells, more units, and also unit upgrades. I would say 3.5/5 or 3/5. Although I like it too.