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1/5 simply because you get stuck if you try a challange you can't beat -.- and doing [mountain frost -> argos from right -> thunder strike -> overhead elbow edge -> mountain frost -> argos from right -> thounder strike] and hitting. with. every. single. hit. is beyond me -.-
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ok seriously, hearing "PILE DRIVER" and "GROUND POUND" over and over again in one match is seriously annoying. this game is weak.
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Zombie Ingor's AI spams piledriver OVER AND OVER its what makes me rate this 4/5 and not 5/5...fix it...put a cooldown on his use of it or something!
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PLUS Update on menu system, it's too sensitive and responding to anything the mouse hovers or the keyboard highlights.....
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Well one bug seems to be that the game is switching from wasd switching to the cursors. Thats quite annyoing. It seems like in any other fighting games that you can win when constantly shooting fireballs - with amea that is quite simple.
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this gare is really good i been playing the game on other pages waiting for this day and i got it here
the best character is melinka, she can make the X65 hit, but the problem is the defend of everyone because u cant use the challenges combos with other people, only a few but not the master combos like the super dodge combo of melinka, 5/5
PD: against dragon boy, DONT BE NEAR A WALL, ALL the combos are near a WALL I HATE THAT 6 hits with the wall O COME ON THAT's CHEATING
and the floor grab of dan HE MASTERED THAT AND HITTED ME AGAIN AND AGAIN AND AGAIN.... still good game
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Please, nerf Zombie Inglor. His grab damage is INSANE, and his hard mode AI spams Piledriver, killing me in an instant. Without Melinka or Dan's OMG move, it's impossible to dodge.
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Tone Zombie Inglor's damage down. In hard mode all he does is spam piledriver, and makes it near-impossible to beat him with a close-combat character.
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Couple more glitches as far as combos are concerned melinka's 4 hit 1234 combo can be easily blocked by the cpu at the end happens "EVERY" time though when dummied counts as a 4 hit combo (needs more hitstun). Leumas as far as controls go doesn't have an unblock able listed and after his b1 pompous he can use "No Deal Floppy Disk" in mid air (don't know if this is a bug or not. Dan's 6 hit combo is actually a 2 hit and then a 4 hit combo respectively. Amea's 2 hit punch combo doesn't connect well in the corner she needs to move a but further in to have the second hit. In general some of the down angled moves when done too fast become special attacks (amano example try the 3 hit combo into xunmato slicer, Dan example Try his anti air a few times). Also with some moves it would flow easier to "on hold" do the move rather than press and release, it gives the player more time to react.
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I love the game, but I hate the fact that it had no exclusivity. It should only be on Newgrounds, where your flashes can be, so people don't have to go search for the films/games.
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The angled attacks often get mixed up with down attacks... and with Amea it's reallllly slow to wait for that "big bitch".
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This game runs SLOWWWWWWW (like 1/4 normal speed) on firefox, I had to install Chrome just to play it. I hope Adobe and Mozilla work out their differences because these compatability problems hurt developers like these guys, who are probably getting a lower rating than they deserve for a problem that's not their fault.
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It's a nice game, but any game that doesn't have a mute button drives me crazy. Sorry, I just never want the sound on when I play these games, I have other stuff I want to listen to. I don't care how great you think your music is, not everyone wants to here. Despite that, I like your games, and this is good too.
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Some of the angled b2 attacks need to be fixed or patched somehow. For example it's nearly impossible to use amano's trip attack or black typhoon
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D-boy can beat-down people with dragon breath at the SAME TIME as swords, but is slow melee. Amea pwns the long range section of life. Zombie dude deals crazy damage with that piledriver thing. That's all I've found so far.