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not getting rewards from holo-coins and the message for them stays up, getting in the way of other buttons. Couldn't assign specialists because of that and had to reload the page.
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Can we please get 30 minutes as the default mission length? I keep messing up and just selecting the type after one is done and now I wasted 12 hours on a stupid augment mission that probably gives me same shit a 30minutes would give.
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@UeberBob Here's what the Anomaly Detection Device do: any mission completed by the augmented gopher will also give a percentage of a Specialist or Deep Space Exploration mission (chosen at random) of the same duration as the one just completed. For example, I just completed a 2-hour Deep Space Exploration mission, and I got a bonus of 23855 Specialists, which matches the percentage of the reward from a 2-hour Specialist mission with the same resulting "chance" level as the completed mission.
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I would really recomend some kind of choice at all early on instead of just buy everything and just wait. it seems like there are cool mechanics in the specilist tree but I am not even close to getting one yet and the cheapest thing seems to costs 5? not to even mention that unlocking an orbit is... a choice you made. I dont know just seems letting me see all the cool stuff and then saying I may have a nibble of it a few hours from now just makes me really want to go play any other idle game that lets you do something.
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Breakthrough Automator should say how many times it'll click before you buy it. I don't want to put a minimum of 2 weeks worth of cosmium collection on an automator that turns out to be only 1 click a second or such.
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@arelynx - I haven't done enough other experimentation with upgrading Augments to say if upgrading common rarity is worthwhile. Right now I'm running for more Augments with rare and very rare Logic Circuits and Plasma Propulsion just to pile up scrap and collect Augments to switch to Deep Space Exploration. At present I plan to just save my scrap to convert to Edifacts at Galactic Reassignment.
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Having read comments about upgrading Logic Circuits, and the dev reply that the Augment level boost reaches 2 at Logic Circuit level 8, I dumped a considerable amount of scrap into one. At level 9, it finally says it increases Augment level by 2, but it only increased it for the rarest reward. I'm rather disappointed with how expensive it was for such a meager difference, but mostly because I couldn't foresee it. Even if the math weren't changed, it would be nice to have the ability to look ahead and see what I'm getting into upgrading these Augments.
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Specialist orbit edifact galaxy bonus is not working. I'm not receiving the additional bonus edifact. Expected to double the edifacts earned and am only receiving the normal 1 per orbit.
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Has anyone identified what the Anomaly Detection Device does yet?
"GOPHER units return with an additional X% yield from a Specialist or Deep Space Exploration mission of the same duration"
Same as what? Same as that unit's previous mission? Same as another unit's mission? Same as something that was supposed to be referenced but was accidentally left out? Knowing what it does would be a great help in deciding where to put it, or if I should just salvage it.
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sometimes "determining holocoin reward" will get stuck and not go away, and then i wont be able to access anything behind it, including changing how much im trying to buy for, which is usually what its in the way of.
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Are the letters in front of the discovered galaxies relevant? For example is a galaxy that starts with F have a better bonus than one that starts with A? I've got a galaxy that gives 446% boost and one that divides upgrades by 7.32. How am I supposed to know what's better?
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So... the decrease upgrade cost expansions feel really lackluster. Like by the time I can afford 1.77q, getting a 0.5% reduced amount feels... meh.
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I just did a Planetary Reassignment (I've done a few already), and this time when clicking on the habitats with the Max multiplier, I've somehow ended up with the "System Update" for some habitats needing a negative amount to reach. Each time I click on it, the amount goes more negative, so I can never update it....
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Possible way to reproduce the "sticky Holo-Coin box" bug: buy upgrades between the time you click the coin and the time the coin reward is determined.
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As someone else reported before, twice now I've got the "Determining Holo-Coin reward..." box to remain in the top-right corner of the screen, without changing or going away until I either refresh or click the next Holo-Coin. Wouldn't be so bad if it didn't prevent access to buy-multi option and the help button.
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Please add a time estimate for when you'll afford the upgrade of a given sector, in that sector's tooltip. There are enough things we need to keep track of, doing mental math for that is a bit much.
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I suggested earlier a change to Boost Intensity Breakthrough because it is worthless until much later in the game, but I see the Boost Chance Breakthrough is just as bad. Think about it: 5x speed is straight-up 5x output, while 5x boost (be it frequency or amplitude) only multiplies the tiny portion of output that comes from boosts.
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I feel like requirements to get scientists is much higher in second galaxy... am I wrong? -I have 166 used, and this round I am going on 384 and it's already e15.
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System Updates should be accounted for by the Inclusive Auto-Installer when a System Update must be purchased before reaching the next Extension while purchase option is on xE. It's just plain annoying having to switch to xS to get this to work as one would expect.
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An additional question : Why does refreshing my page cause an extended delay on sector operations? What purpose does this serve, and why is it so severe? A 45 minute 'cooldown', Per Refresh, seems unnessecerily punishing
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The boost intensity Breakthrough should be an unlockable option (probably along with the boost chance upgrade), because it's all but useless when your boost chance isn't at least 5-10%. It's just frustrating to get a breakthrough only to find out it's worthless.
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im playing for like 24h few hours live + whole night afk and now few more i have 8 specialists....
u recommend "reseting" after 40
how long do i need to play to make any progress :p?
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Devs, I would suggest leaving the Breakthroughs on until clicked just like you're doing with coins. Removing Breakthroughs after 30 seconds just serves to punish idle playstyles. If you disagree, could you at least agree that missing a Breakthrough should greatly reduce the time before the next one? Thanks.
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Greetings. Really loving this game so far, especially the income distribution. That's a real game changer in this kind of game. Definately planning on putting some money into the game so show some support when I have the chance. 3 days in, and already one of the best idle games I've played.
I did have one request, though. Since you added the simple number formatting, would you be willing to also add an 'Engineering' number formatting? It's functionally similar to the scientific notification, except it only displays in multiples of 3, alowing for the infinite scaling of the scientific notification, without sacrificing the 'thousands' distinction of a simple notification.
It could also use a moving decimal point to allow you to maintain the size of your text, so, you'd go through 12.5e3 125e3, 1.25e6, 12.5e6, 125e6 1.25e9 and 12.5e9 etc, as you increase in orders of magnitude.
Thanks for a great game, and taking the time to read this. Keep up the awesome work. =^.^=
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In the "System Update" help you mention that system updates significantly increase the output of credits and citizens, but it doesn't explain why sometimes I see a big increase and sometimes the increase is not so big. Can you maybe specify how the increase is calculated? Thank you.
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Suggestion for the help screen: make collapsible sections, like Planets, Specialists, Galaxies, etc. I didn't reach Gophers yet, I don't need to read up on Galaxy mechanics, and which ones they are I can't really tell.
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Is it possible to get an augment to improve augment missions by more than one level? Reached logic ciruit (7) and no such luck yet...
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There seems to be a limit around 100-120 clicks that you can get in during a breaktrough, how in the world are you supposed to reach higher levels in "click it chewie" ?
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About the background that someone mentioned that the contast is too low. On my monitor it's very good contrast, not sure if it's just my setup or someone's is wrongly set. For me colors are really nice, but maybe there is a wider need to contrast it up.
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Just a suggestion, but dim the background image some. It's a gorgeous image, but there's not enough contrast between it and the foreground icons/buttons so it's often hard to see that something is lit up and ready for clicking/purchase.
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"Unable to connect to game server. Check internet connection and try again." First time I got that error, I had to refresh twice for connection to happen. This time (2nd time) I've refreshed 10 times and it still won't connect. My internet is fine, please fix.
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I've no idea what this game is doing graphically to my pc, but I just had to re-install my nvidia graphics driver because it corrupted the driver somehow, causing things from a simple gif to a full hd movie to lag my pc to restart it. It's good now after re-installing the driver, I'll keep an eye out if it happens again.