Under rating threshold (hideshow)
Current value on the Gopher's research map is blocked at 0%. (observed at level 26 for Director and Harvester, it's the same for all researches).
Under rating threshold (hideshow)
As of today, I can no longer see the game playing either on Edge or Chrome. The game is stuck on the connecting scene. I do hear the breakthrough notification, however, so the game is playing, but as I say I can't see it.
We are always working on the game and should be posting a new patch within the next week. Zen and myself have been a bit busy as of late due to Holiday stuff, but want to get the newest patch out to you all asap.
Under rating threshold (hideshow)
A great improvement would be to change the way galaxy effects are displayed. First list the general effects, then list by sector instead of by effect (e.g.: Spaceport ouput increased by... Spaceport processing speed increased by......Spaceport extension costs divided by... Housing facilities output increased by...etc). It would be much easier to read and choose the next galaxy.
Under rating threshold (hideshow)
@SirCabbage To me Breakthrough automator was a life savior: it activates every breakthrough which renders the game more Idle ! Just invest a bit more in it and it will save you from carpal tunnel syndrom.
Under rating threshold (hideshow)
Yup, breakthrough automation is horrible. I can't turn it off, even if I hear the "ding" I can't get back to the tab in time to make more than a couple of clicks before the whole thing disappears. Please make it so it doesn't start automatically, and only starts its own timer near the end. It really REALLY ruins the game for me and I'm not sure if I am even going to bother playing anymore now. Don't save up the 200 for anyone reading this, it isn't worth it.
Under rating threshold (hideshow)
Breakthrough automater seems useless on inital purchase. It can't be turned off, stops the warning alert, starts the timer- means it is impossible for me to notice in time to actually click breaktrhoughs. I can see how it would be useful with a few more levels- but that could take weeks.
Please allow me to either A) turn it off or B) don't actively start the breakthrough timer until I personally start clicking it.
Under rating threshold (hideshow)
Still playing. So far, I really like how things are balanced, especially the random aspect of searching for better galaxies. Congrats !!!
Under rating threshold (hideshow)
Would be cool if you could see more details about each sector like boost chance/bonus amount, discount %, thins like that
Under rating threshold (hideshow)
some ideas for improvement:
1- A free option to auto-pick Holo-vid coins, (for example one per hour), then reducing time by using cosmium (pay cosmium for getting cosmium, worth spending Kreds for that ;;-)) )
2- An "upgrade all sectors Max" button
3- permanent timer for next breackthrough
4- give the Better Bargain augment a % to increase the chances of obtaining rare items.
5- more free cosmium per day
Under rating threshold (hideshow)
please do something with the time warp breakthrough. its wiping out all my other breakthroughs. for example i have a breakthrough with process speed and output for 12 minutes, when now a time warp comes it wipes out my 12 minutes time of other breakthroughs. i hope i coud explain it well enough.
Under rating threshold (hideshow)
Before my first Galactic reassignment I got three very rare (purple) augments, in around 20 missions. Then I salvaged them all... Now I just got another one after around... 200 missions !
Under rating threshold (hideshow)
so could u make a one button click multiple times for sectors like you did for the scientists its would make going for quick specialist gains less tedious causs im just on a system upgrade and gettin carpal tunnel system upgrading everytime i got for quick specialist gains
Under rating threshold (hideshow)
It's strange but the game since last week loads very slow (60-100 sec?). I'm not very demanding about it but just to mention.
Under rating threshold (hideshow)
Is there a way to tell, if a discovered Galaxy is better than the current one, or how good it is, without having to read every single benefit?
Under rating threshold (hideshow)
Bug report. Around v15 - e47, the upgrade selector stops working. On S (or any other setting) every sector shows as upgradable all the time.
Under rating threshold (hideshow)
In fact I salvaged all my augments. Thus I can't say that augments are kept at Galactic reassignment... you keep Gophers though.
Under rating threshold (hideshow)
It is said that Galactic reassignment makes you lose ALL progress from the previous Galaxy. However, you still keep Gophers and Augments. Thus, don't salvage the Augments you want to keep !
Under rating threshold (hideshow)
I can't tell what the late game objective is. You go to new galaxies and use edifacts to improve output, but every magnitude of output is basically the same. Outside of the arktech that increases the number of galaxy effects, there doesn't seem to be much improvement when you switch to a new galaxy. Am I just supposed to get bored of playing this?
Under rating threshold (hideshow)
The latest update actually as **worse** computer resource management. The game is pretty much unplayable due to lagging everything, and I'm on a Mac Pro with an i7.
Under rating threshold (hideshow)
how much scrap do you need minimum to get 1 edifact? description says I get a notification when I do a galaxy reassignment, but it never happened.
Under rating threshold (hideshow)
Multiplier description is inconsistent. A multiplier described as "increases ... yield by 30%" is a 1.3x factor (1+0.3), while the Breakthrough description "increases.... speed by 500%" is a factor of 5x only, not 6x (1+5) as you would expect.
Scraps should not be lost at Galaxy Reallocation.
You should have a Discord or reddit, at least for feedback. The comment system on Kong is maybe not the best system to exchange information.
Overall.... great game.
Under rating threshold (hideshow)
Is there any point in upgrading the BetterBargainLogicCircuit augment?
What does the AnomalyDetectionDevice augment do? (missions of the same duration ------ same as what?)
Are the multipliers to Boost Chance multiplicative? If so, Boost is irrelevant for a veeery long time considering the base chance is only 1%. You would need to have a multiplier of 5000% to increase the effective output by a factor of only 1.5x. In any case, there should be a way to see the current boost chance / intensity for sectors. Boost-related breakthroughs are also pointless, at least at the up to where i am in the game.
Under rating threshold (hideshow)
Bugs: Simple alpha goes back to numbers after uppercase X. The appraiser node in gophers screen stops @9% instead of expected 10% (intended or not ?)
Under rating threshold (hideshow)
I feel like I'm missing something simple... why can't I send out any Gophers? I don't get an option even when I have enough specialists to send them out... or at least I thought I was getting enough each 'reset'
Under rating threshold (hideshow)
salvage - upgrade - uninstall menu is crappy - you don't know which one is selected until select a augment to do something - cancel button is almost invisible
Under rating threshold (hideshow)
It would be nice to have something like auto-upgrader for, for example, 1D specialists. Maybe something like Master Upgrades menu where could be some one-time expensive upgrades for passing strong progress in game?