Under rating threshold (hideshow)
found what I think is a bug. Last batte versus boss. if you use stun while stunned by boss, it never gets out of the stunloop. You get stuck waiting.
Under rating threshold (hideshow)
Gold Digger isn't stacking, so that's bit of a waste of a talent space.
Might want to remove it from the possible talents once a knight gets it or make it stack properly.
Under rating threshold (hideshow)
A very nice game, mechanics are fun (although there are some flaws) and the egg puns are eggceptionally entertaining. However, as noted by other players, it would be nice to have settable macros for knights to attack automatically (perhaps after a delay to make manual control still profitable to the player?). Also, an option to escape a fight (a usable item or just a change to escape with penalty on failure) would be nice too since, first of all, you can't beat a big pack of enemies in a freshly-discovered location unless you are overlevelled and overgeared, and also fightning can become redundant in cases when you just want to get to the shop to get some items, but still have to cut through trash monsters on your way.
Under rating threshold (hideshow)
Seemed like there was room for.. sets, maybe? Like if you gave the Fartmancer the meat and other HP bonus items, they'd do more damage with their area attack.. or if you give the Ninja Farmer the Shades and 2 Knives they'd do.. well, something.. or maybe a snippet of dialog. Makes for a lot of extra work behind the scenes but it seemed like the intent is there. Could do something with the strategies, too- unsure about a badge but maybe some sort of extra bonus for having the right knights in the right strategy- even in the right order. Nice proof of concept though.
Under rating threshold (hideshow)
Actually, I guess the 3 are scissors and the enemy is enjoying its wonderful strategy of seeing just how many rocks it can fit on screen at once.
Under rating threshold (hideshow)
so this rock paper scissors but you seem to think that 1 rock and 3 papers is a good mix for the only 4 guys I can have so far. welp.
Under rating threshold (hideshow)
stacking blocking items is massively overpowered. I don't think any of my knights have taken any damage in the past 15 fights with just 3 "buckets" on
Under rating threshold (hideshow)
Super slow game. - As usual, I issue my standard complaint against the spelling and grammar in these games. Getting proper english in these would be as easy as asking anyone on these forums/comments.
Under rating threshold (hideshow)
1. The thing is that nothing stops when your knight is ready to attack. I think you should try to have a combat system similar to crystal story 2 (http://www.kongregate.com/games/lan14n/crystal-story-ii?acomplete=cryst). And also, try to stop time when you cast spells. I found myself spam clicking the heal button, then trying to move my mouse fast, only to see miner knight die.
2. Oh, the dialogue itself is fine, but it has a major flaw. You have to watch it at a certain pace, which is either really slow, or really fast.
3. In the story, there are some HUGE grammar issues. I wince when I see a knight saying: "Ouch that tickling!" or: "What is with this egg puns?" It really makes me bang my head against my table very hard. Please, please fix the grammar in this. There is also a lack of commas, making the story feeling rushed.
I know this is mostly feedback from other comments. (the people who did this first are Bejita463, and infernal84.) Otherwise, great game.
Under rating threshold (hideshow)
Please, make more of these games. I love pixel games. Once you have pixel you can care about gameplay and story. I loved every last one of your games.
Under rating threshold (hideshow)
I wish that I could just click the area I'm standing to start another battle, also, to be able to just move to where I click rather than having to fight every single thing on the way there (at least, if I've beaten said areas at least once before)
Under rating threshold (hideshow)
Is it on purpose that the miner knight, who does 2 attacks for 50% attack each, gets +5 dmg to each attack from the farmer knight special? (+10 total on 1 click)
Under rating threshold (hideshow)
Get Major Knight, make him dragon born for area attack, and equip him with 3 wands from shop (or 3 orbs if no wands) for ultimate poison attack. :)
Under rating threshold (hideshow)
For those of you saying the final boss is hard:
2 poison wands or orbs and anything with +4 block on all your knights, they don't even need to be maxed out
Try to have at least one person with an area attack, major knight and miner knight are a must because they attack twice and stack poison easily.
Any spells you want. i personally used the block one and the stun one. never touched my heal spell.
your formation could either be the last one or the assassin one for more poison.
I had him at 800 stacks of poison then just killed the monks at the back.
Under rating threshold (hideshow)
Quite good game, but having one wall to protect 3 supports makes things very unpleasant after a while. Am I supposed to level up one support at a time? That ain't cool. Also, the battle system have some small flaws like not allowing me to change targets or using arcane skills while attacking, and this gives some seconds disadvantage. 3/5
Under rating threshold (hideshow)
Pretty well polished game. After hours of playing the game I found my self virtually indestructible, even on the pretty moderately challenging boss whom I died on due to overconfidence which made me very happy because I grinded myself the best potential gear. I still played the boss over with various set-ups to see just exactly what all I could do to kill it. I've killed it with no resurrections, which was a challenge of its own strategic value. With this being said, I give the game 5/5 just due to the time involved and overall enjoyment I received while entertaining myself. However, this game lacks one small lack luster trait that would skyrocket its popularity and playability. This is: a longstanding replayable trait such as gaining more eggs to grow a more personalized team once you've won, and something that lets you keep playing seemingly forever or just skip that and make a sequel with some sort of player interaction
Under rating threshold (hideshow)
Game balance needs tweaking. Kuras that shield too much earlier on can result in battles taking over 10m to end due to only being able to do 1 damage per hit.
Under rating threshold (hideshow)
Bug Report: Mission "New Sword - Reach Free Village": I reloaded the page while I was getting the third hero. When I now continue the game I cant enter the Free Village anymore. Tried already to reload, resave, wandering around... nothing worked.
Under rating threshold (hideshow)
Can someone please tell me how to attack? I hold the mouse over the enemy on the bottom part of the screen, and above that will be "SIEGE" - with a cross swords to the left. If I move the mouse up to click on SIEGE, the SIEGE disappears. I click everywhere on the enemy icon, and nothing happens. If I click on the enemy on the battle field, nothing happens. I've been clicking all over the screen and my guy wont attack. What do I do?
Under rating threshold (hideshow)
ok the knights tell you to protect something when being attacked add a tutorial about taht to help, also hard to read what they say when teh monsters cover teh chat box