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The great Trimps. The micromanaging is just amazing, i really think this is an idle masterpiece, and have already become one of the greats in my idle hall of fame!
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Update: After moving some of my trimps around I have clarified that the problem happens because the game gets confused about any time that happens to be rounded up to a time that does not 'exist' in a coding sense - 24 hours and 60 minutes being prime examples. A time of 23 hours and 59 minutes, for instance, could with an unfortunate sorting of if/thens result in the computer having to rule out calling anything that is less than a day a day (and less than an hour an hour), but then rounding the actual time up to 24 hours (and 60 minutes) which can only be listed as 0... which leads to a time print of 0 hours and 0 minutes.
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Weird bug with time to fill resources is happening to me, anything that takes 3 days or more is for some weird reason now incorrectly reported as 2 days and some hours - for instance, I doubt that my metal stocks in the tens of millions is going to take less time to fill up than my wood stocks which is currently in the billions and a quarter of max storage at that.
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Hiring tip: Don't use trimps for science. They gain less "resource" per trimp in science then they do in other building materials. Hire your trimps to other fields and just stay in science yourself. If you do need to hire trimps to science 20-30 is all you need, any more is a waste.
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New housing? great. New challenge? great. New Perk? Great. Better UI and coding? Great. BUT: The battle stats updating after a fight is THE best little thing added in this huge V2 update.
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Loving the updates, but it still really feels like lootdrops from maps or the world (especially maps) don't give ANY worthwhile number
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Please make helium earned retroactively for ever map beaten after 20 when you beat the dimension of anger. I got to 25 and realized that I forgot to do anger -_-
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So a monster leaves 4 food on the ground, cool. 1 day later... A monster left 1600 food on the ground, how much food can a monster drop?
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I'd like to see Market.
Trade Wood for Metal, Metal for Food and so on. With ratio 5:1 or something like that ofcourse.
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I've only made it to the ninth zone, but I love how you're consistently rewarded with something new - books, more land to work.live on, etc. It makes it much more enjoyable than the last idle game I played - and much less rapid clicking, which my wrist and hand really appreciates.
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you should upgrade the block blocking is your best friend then you upgrade your health and then your attack that's just a suggestion
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One question: do the exotic imp bonuses stack komulatively or additively over time, so if i slay two whipimps, does that mean a 1.003*1.003 or only a 1.006 bonus?
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There needs to be a fragments gathering upgrade of some sort. I can wait all night to barely buy one gateway. Even if it's 0.1 upgrade every so often. The Flutimp upgrade for 50 bones is about worthless, was hoping for better. Think it gave about 100-140 on the map I was on, which is essentially nothing, especially when my next upgrade needs 1.24 million of them.
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I don't think you should have to delete a map if you don't finish it. Reset it sure but delete it wastes the fragments.
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It would be nice if you could have it where you can see the story you've gotten through even if you've closed the page. It would be really helpful.
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"You can't help but notice that the Trimps seem to be the only creatures on this planet not immediately hostile towards outsiders. You ask a nearby Trimp soldier what he thinks you are, and he drools a bit."
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this is a solid game with a dedicated creator who has only made it better with each update. the windows that show the break down for everything... such a sexy touch!! trimps is by far the best and most engaging idle game i have come across. thank you
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Possibly ignore my previous comments. It may be that I never sent in a new Trimp legion through all of that, so the updated Block value didn't show up. Not sure, but I'm a big groggy now, so it's probably my fault.
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Details for the previous comment: The reported Block value is stuck at 865B. The detailed window shows a total value of 1.16T.
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Is there a ceiling to Block? I'm finding that the amount shown in the main interface is stuck, though the values in the detailed view are higher and continue to go up.
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Ignore my first comment. It DOES give you the income but when you click on the number for the details it doesn't show it.
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@buichi actually if you look at the price of the upgrade it still tells you how much level 1 of the next item costs like normal. He just moved where it tells you and auto buys the first item to help prevent you buying an upgrade and not being able to actually buy the levels before trimps are sent out.
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So the game saves are stored in temp folders instead of it's own folder. Having to backup my savegame before I clear temp folders is not fun. Five stars down to one.