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Some Tips for future stages in terms of perks. Got Stage 26 and softreset 5x times so far.....should i just farm. the upgradecost are ridiculous.
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With a few points in resource speed and double breed rate from perks, doing the size challenge does not seem too hard.
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In the beginning of this game, I was happy there was no soft reset, because that made it different then other idle games. Then a soft reset was introduced, and I was sad. Then I realized that THIS soft reset has challenges, which makes the reset harder, but better rewards. And then I was ecstatic!
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"Your scientists stare blankly at you for a moment, then slowly and quietly place the new book on the shelves." Awesome
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Now that you added the bone features, how about a tally to let you see how many of each of those special trimps you've killed and what your overall bonus is from them
There is currently one in place for Whipimps and Venimps, working on Tauntimps next. Click the "+#/sec" text on any of your resources to see the effect :)
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don't know if it is a bug, but I'm not getting any new bones, I have 25 bones and a and in the previous run didn't get any between z16~z32. Any advice?
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Autofight should wait until trimps are filled up completely so that your breeding rate is maximized, and total population needed is minimized. There is no reason to have them fight at 95% or whatever it is currently set at.
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I play this on Chrome and it works perfectly. I can't say why it doesn't work for you, but it does work for me.
Anyway, I think Helium should be buffed. The reward is too small for the time it takes.
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The fade in effect of the bone trader's window takes faaaaaaar too long. It's deeply aggravating. Loving the game otherwise, though.
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I'm not sure why, but every time I click "check trap" I keep expecting to find something other than trimps haha. Maybe every 10000 traps or so, theres a huge monster that drops some loot? Great game !!
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I guess autosave (and save for that matter) was never meant to work for me. No matter...I'm an Export/Import pro now.
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Never mind my last comment, I completely forgot that you get miners later on. Still a fun challenge, though I never made more than ten for any piece of equipment other than the shield, especially after it raised block. I just found it to be redundant, mostly due to the equip upgrades.
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I'm on the metal challenge and it is indeed challenging, a unique feature I have yet to see in any idle game. One problem though, I got a speedminer book. It'd be nice if, just like when the Trimps were confused as to what a miner was, that this book was just discarded due to it being useless. It will become nothing but clutter, as will the rest of the books, so it would be better if you could somehow code out the books that have no use during a specific challenge.
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Refunding of wormholes from build queue doesn't return all helium spent. It seems if you buy 10 it includes the increased cost of each one. Refunding however only seems to give helium for 10 x 1 wormholes so doesn't refund the progressive cost. So much helium lost : (
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I've only just done the soft reset, so I don't know if this comes later. But how about an upgrade where if you reach the threshold for the resources (i.e. you have filled up your sheds, barns and forges) it automatically builds a new shed/barn/forge, so you can still produce the resources?
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When doing the metal Challenge, it would be helpful if the speedminer books, didn't accumulate upgrades. Because there are no miners, this seems like it would lead to miserable mistakes, and wasting precious metal that is hard to accumulate.
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When encountering Anger for the third or fourth time, one finds a certain window in which, if one has left the game running but has not returned to it in this duration, one can miss opportunities to gain Helium, without being able to go back and get them again (without resetting, and possibly encountering this odd window). I think an upgrade, (available after a Challenge, perhaps), would solve this problem. That aside, excellent, excellent game.
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I wish (in a future update) that your trimps could fight for you while you are offline. You may miss a few upgrades, but I think it could be totally worth it. Map fragment idea- make super maps that cost quite a chunk a fragment (very easy to obtain with explorers, you only need about 20) and have it give super loot or a special book at the very end.
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@romania356 - This feature is optional, supports the developer, and bones can be obtained In Game free of charge by defeating Skeletimps.