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(how it should be nicer is: select value buttoon, now it hires/fires/buys with this value, and if click customize you can change value of said selected button
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somehow I wish I could custom all buy buttons instead of one, not much use for "1" or "10" or "25" once you reach point where moving 1k,10k,and 100k is normal
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@mrWoodspecker reload the page a option for gathering wood should appear and then a button to build and a button to queue traps
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Only problem with the decay is you need to be active. Although I usually start each new round being active for some time so I get to higher levels that needs more grounding and so I can be inactive.
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The decay challenge is damn overpower. 5x attack speed make it able for me to reach zoon 40 by killing everything by 1 hit. Before I used this one it started getting more problematic around zoon 26, 27.
Manage to double the helium per hour using it right now. See no reason to want to end that challenge since it is better to keep it to get a good start. The reward for completing it is not that great either. Then once the boost is lower and it slows you down instead you just abandon it and keep progressing without it.
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Played it 2 years ago, but lost the progress when I reset my browser for other reasons and didn't start again. Now has started again and it is quite fun. Feel like I advance faster knowing quite a few things. Still though it feels like the herlooms that have been added don't really help much. They feel quite week compared to most other things. Achievements boost on the other hand has been massive help to speed things up.
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You might say war never changes, but I've never seen war fought with a potentially infinite amount of imp-like creatures.
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dev make a badge that if you have 100 unused traps you get an achievement named ''oh my god that's a lot of traps'' please
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This has to be the most complex idle games I have ever seen... Its great for just idle play or can grab your attention and make you lose track of time. The gameplay constantly evolves the further you progress and offers challenges that make you rethink strategies. Its not often that you can find a game that actually focuses on the playing of the game and not the visual impact. It might seem simple just looking at it, but be prepared for an experience that most games can't match... Have fun and enjoy!
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Hello there fellow trimper and welcome to trimplandia where we discuss the new ways we are torturing our subjects and sending them to their deaths at the hands of the imp hoard.
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I enjoy this game. I'm having a lot of fun trying playing with different ratios of workers to in one way or another progress the game.
Third time returning to this game, still pretty good.
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Great game, but it needs challenges after zone 190. I'm clearing z260 on almost every run, and it's getting kind of boring since there aren't any challenges and every run is the same.
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Sorry, I must not have looked at it without the golden maps goodies and seen that it only shows the bonus loot and not the whole percentage amount of loot.
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Has anyone else notice when getting the golden maps goodies that it doesn't actually add the 100% to loot when in the maps.
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Played this game since day 1 of the original, love it and always have. It just now occured to me that hotkeys to move between gathering chopping mining researching and building would be really helpful.
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I finally got over 2000% achievements and "beaten" the game, since there are no more features to discover / things to achieve... had a great time, Trimps were one of the best idlers, I enjoyed for a year or more (btw highest zone 376 is something where you will probably beat the 2000% achievements and get the golden upgrade every 25 zones). Hmm, perhaps I will return if more content / things to achieve will come sometime? ;) 5/5
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There seems to be a big gap between "Trimple of Doom"(Zone 33) and "The Prison"(Zone 80) Speed Runs. Even though so far we have only been getting speed runs associated with maps, why not a "Break the Planet" speed run?