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for 7 at the edge of the g place a crouching box men and go back to the tip (entrace to the goal) and send one box men running toward the crouching.
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HAHAHAAH SUCKERS BEAT THE 11th LEVEL HAHAHA! but im stuck on da 13th i know how to beat it it's just that everything is about time and i can;t get da timing right. lol
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level 5: go to the lever and place a guy so he is running then quickly place the other to the left of the lever so he is standing... the first will keep going back and forth letting you go to the top and get past the wall. message me if u still have trouble
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There's this concept called player intention. Game designers are supposed to know that when a play cannot achieve his intention (level 11), he'll either get frustrated, or assume that what he intended to do isn't possible and there must be another solution. In this case, level 11 could have stayed about as hard but made more possible by adding lower platforms between the towers.
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why can't games use AWSD & Arrow Keys... Most of us prefer one or the other. Why not just include both? is it so hard? /endrant
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Fabulous concept, fantastic game, but some levels' solutions (*cough 11 cough*) are too hard to figure out on your own and/or rely too much on perfect timing. 3 stars.
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lvl 9? btw lvl 7 go over to the edge and Down + Shift then jump n make a running double... it works after a few tries