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Level 11 tall posts = obnoxious indeed. I think the hitbox on Boxman is a wee bit off, I'd swear I was right on target several times, and he'd miss the post.
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Fun, creative, and nice animation. I felt a game like this shouldn't really be a race, which is why I did not like Level 10. It definitely stretched my mind, but overall, nice job. GregAnims, you should be proud of this game.
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...And after a bit more playing, level 12 is equally obnoxious - I know what to do, but it's annoying to attempt the same thing and fail over and over. Puzzle games and Ikaruga-style choreography requirements do not mix well.
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Needs some edge physics to make jumping onto those little posts in level 11 less obnoxious. The way it is right now, you ACTIVELY SLIP off any edge you approach, which makes level 11 stupidly hard to execute for no good reason.
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HOW DO U DO LEVEL 7?????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????
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I hate the ununtelligent twats who give this game a low rating 'cause they suck at it.
Learn to control Boxmen, nubs.
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level 8: run then as you are almost at the bottom of the spikes release a running one to launch onto the bottom platform
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Level 10: One ducking on the very edge of the top platform. Then on the smaller highest platform put to ducking ones on each side. The one on the left of the short should be hanging off. release a running boxmen on the smaller were you put 2 ducking ones. Then run like hell to the box.