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Warhero30, dude if your running while you spawn the box friends there going to continue running, and i agree level 11 is one of those levels you'd have to develop to know how to play, i beat it tho =)
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A neat concept but the timing is too strict sometimes. If a sequel comes along, I'd like if figuring out the puzzle was the goal rather than exact timing. Also, more boxmen types would be nice as well.
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arghhhhh i'm going to kill you lvl 11 is impossible the guy always continues running even if i stop and don't blame it on my laptop it works perfectly even on top of the range video games that are 100 times more ram using than this.
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games like this make me... try to experiment with boxmen....why would i do that..this is a puzzle give some instructions i dont want to play this more than 10mins...its badly drawn..awful sounds...why would i want to experiment with them.
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To much reptitive gameplay, wich means its sucks, dying 50 times on a level because the controls are clunky, yay fun.. not.
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It's very hard, I was in need for a good challenge, but now im going to play mindless trigger holding games....Now where did i leave Call of Duty?
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Current challenge on Use Boxmen: With friendship, anything is possible. Even running into floating cubes. Just believe in yourself! Hurry, challenge ends at midnight PST, on Jun. 26, 2009.
FABZ WID SEXY ABZ
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Level 11 - you can't power up the platform yourself because you end up getting stuck down there and any boxmen you create will reach the platform before it goes up high enough, but at the same time you can't use the boxmen to power it up because 6 of them don't generate enough movement to power up the platform enough, and if you try to use the two standing by and a third one running back and forth, you get stuck down with them. How is level 11 doable?
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You guys are following tasselfoot too easily. For level 13, leave a boxman on the switch. Then you throw a boxman after the Big Blockers while you control the switches from above with yourself and another boxman. THINK!!!
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The last level is all about synchronization. It is hard but easy if you understand what is needed.
Keep making games like this I loved it.
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@Kralis: Why dont disable the shift-key-stickyness? Works fine here ;)
Nevertheless, nice game with awesome ideas but the unprecise controls suck sometimes. 4/5