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being a programmer actually makes getting some of the questions right more difficult because using known shortcuts are listed as wrong answers.
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I find it very ironic that I spent the last hour playing this game instead of working, seeing as I code for a living. Once that hit me I had to stop playing, but you've got a great game here. It teaches the basics of coding quite well. I'm looking forward to seeing how this game progresses.
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Quite boring for a programmer (this is at the start because i cant bare all the easy stuff) and tyPiNg LIKE This doesn't make you a programmer even closely^^
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it looks like the answerchecker is a simply string compare or something, since ++variable is false while variable++ is right... it's a shame really, made me ragequit ;)
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Really cool stuff! I didn't know jack about programming, but i surely got stuck to it. =)
I really hope for other versions ^^
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I'm kinda wondering if you're trying to teach monkeys or people with an actual brain? Since when is "myNumber = 100 + myNumber;" not the same as "myNumber = myNumber + 100;" not to mention myNumber += 100; (which admittedly might be too far ahead of things at lvl22 ingame).
If the rest of the game progresses similarly, I'm gonna have to give it a 4 for effort and a 2 for result, if the remainder does have a more advanced answer checker, you may yet get the full 4.
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Looks like a great game. Unfortunately, my patience level is close to non existent. I'm a give you 5 stars anyways for helping people within a game! XD
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first time i ever comment on a game, awesome job, private var gameAwesomness:Number = 5;
gameAwesomness++
thx, and please MOREEE
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somehow my health went to 0, so at my first mistake it ragequited. Making a bug makes you lose, in a game full of bugs... Oh the irony.
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If there are problems with the text flowing over to the next line (Variables and Math Part 5/7) then why don't you just use a larger canvas size?
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Hi Gregory! I already left you some halfwit thanks but after playing through the game completely i feel like i have more to say. More stuff like YOU ARE AWESOME! This game is by far the best game i have played on Kong. I learned stuff! Keep it up! I cant wait for an update, I want to learn more of this stuff!
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Part 9 of the Variables section in basic training was missing a semicolon...DON'T FORGET THE SEMICOLON! :P
/*Also, just as a "refresher" of sorts in the same section, that last part could almost be turned into code using what we've learned so far with parentheses and comments*/
//Couldn't resist doing all this, minus the numbers.
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Oho! There also bugs in the ELITE zone! "Whtespace is gaps in your code," from "Part 3/7 Strings" misses something :=) There must be a better way to tell you this than using the comments :(
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So, I just made my diploma *woohoo* and I have a question: To double my value, should't "userInput += userinput;" also be working? Or even "userInput += 50;" (at least in this special case?) - I know, this isn't the best, fastest and efficient way - but it should work anyways. Can't you define more than one correct answer?
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Sorry 4 spamming - but there is something - I find funny, and I want you to implement it! Part 8/8 Basic Programming Math "Type:
I'm becoming a programmer!" Please change that to: "I'm becoming a program(m)er!" - It's a game after all - isn't it?!
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More bugs to come *how exciting!* "7 myNumber = myNumber + 5000" from "Part 9/11 Basic Variables". There is an ; missing - or was it on purpose? to remind ppl to don't forgot something? ^.^
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After finishing my pizza I found a bug *I am so excited!* "It is important to notice that we only had to use the words 'private var' once, when we decared the new variable at the start." From "Part 8/11 Basic Variables".
There is a L missing - you surely find out where :)
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This game is AWESOME! Small question tho... what do I do after I have completed the beginners training area? When i click the tower (or house, or whatever) all i see is a small town... still in making?
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Ok. Imagine this: You are in the training camp, answering all thoose questions, and suddenly you realize: your pizza is ready! Now you wanna stop, change the screen - but - you can't! You are damned to complete the whole training before you can do anything else. This is maybe a bit harsch - don't you think? Let ppl make a break whenever they want - please!
Thanks for all of your comments! :) I'm a little confused by this one though. The game should be saving every time you finish a mini-level. You shouldn't have to do the whole training zone in one sitting. Or did the savefile mess that up to?
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A little error from your own side at level Basic Variables, part 9 / 11. You made an example how to add value to another value, but you forgot to add a ; on the end on line 7. :D
Aaah! You're right. Fixed. I'll have to keep track of everyone who finds my mistakes and give them a special "bug squashing" medal or something. :) Thanks.
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Aaaand I came to the first issue, and it's what I thought would happen. The "training zone" relies on text being compared to a preset value, which means any time there are multiple valid forms a line could take, it'll fall over if you don't do it in the way the dev expected.
Example: Variables, it wants me to add 100 to "myNumber". I typed "myNumber = 100 + myNumber;", which is valid, but isn't counted... Because the game wants "myNumber = myNumber + 100;". If it's any consolation, codeacademy tried a more complete solution, and wound up having bugs with questions having no accepted answer!
I hear what you're saying. In the original original version, you even had to get the spacing right, it was awful! The answers for the game are stored in a giant array, and you have to match them exactly. I try to nudge users into the "correct" answer by doing it the same way in the examples, but if I can think of a better way to create a "pseudo coding environment", I will definitely do it.
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I haven't even started p[laying this yet, but I wanted to say... Making your first Flash game a game about coding a game? That's... ambitious! Let's see how it goes...
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For some reason I have to refresh the game before I can see the levels I gained. Also, when I refresh I always have to pick a new char while it remembers all the rest. Great work on making a educational game! Will try to finnish it
Okay, I think I might have fixed it. Can you let me know if it's working? The other solution is to delete your data, but I know that's a pain. Also, my intention was to have people pick a new character when they ragequitted, but if people get annoyed, I can change it to the world screen. Thanks for the feedback!